ZBrush 3.5 Character Production - High Res Sculpting, Polypainting, ZPlugins, and more


In this DVD Michael Pavlovich starts off by taking up where the first DVD left off and covers the new features in ZBrush 3.5 R3. After the new features are covered he takes everything that you have learned up to this point and puts it into practice by creating an entire highres character right inside Zbrush. Many techniques are used during this character creation process that would benefit almost anyone.

After the character is made he goes through many of the useful ZPlugins like Zapplink, Subtool Master and even goes through creating a turntable video of your character. At the very end there is a bonus video that takes you through rendering out passes from ZBrush and compositing them inside Photoshop.

About the Instructor:
Michael Pavlovich has been in the game industry since graduating from the Ringling School of Art and Design in 2005. Starting as an environment artist, Michael has worked on several titles for multiple platforms, at both Electronic Arts and Sony Online Entertainment. Michael is currently a Senior Character Artist at SOE, Austin.
Apps Used: ZBrush 3.5 R2 & R3, Photoshop
Duration: 5 Hours
Instructor: Michael Pavlovich
DL Filesize: 1.2 GB
Project Files: The final posed version of the character (decimated) with all its subtools (not decimated), the original basemesh and the final PSD used to generate the main marketing image.


User Comments



Anonymous

January 11, 2010 - 11:39am

Awesome Awesome Awesome Awesome!!!!

Anonymous

January 11, 2010 - 9:27am

I know for a fact this has been bought for me, thanks Riki and Mike Smiling

Anonymous

January 10, 2010 - 10:24am

¡Awesome! That's perfect for full Zbrush learning ¡Great work!

Anonymous

January 9, 2010 - 9:36am

Awesome, great work, full tutorial, just watch an repeat..

Anonymous

January 8, 2010 - 5:55pm

damn, that's awesome. you guys doing really great job, hi5!