Title Replies Last Postsort icon
Maya or 3Ds Max ? 52 Sep 19 2013 - 11:54am
Using Reference in ZBrush 9 Aug 3 2013 - 11:24pm
Kismet Training DVD - missing packages 6 Feb 25 2013 - 11:20am
Custom Characters into UDK Feb 2 2013 - 4:49pm
Eat3DIntroToUDK_Content.upk 14 Oct 16 2012 - 7:08am
Missing Assets 3 Sep 27 2012 - 2:09am
Deploying to Flash 1 Sep 17 2012 - 3:18pm
So I Finished the Unreal Intro DVD, What's Next? 3 Sep 15 2012 - 4:17am
I think I have come to a Conclusion to stop Modeling in 3d max? 6 Sep 7 2012 - 8:25am
What I've Done So Far... 2 Aug 29 2012 - 11:54am

First of all, the art is the easy part.  Creating models, 2D art, textures, that's just gravy.  You'll find out the difficult part of game creation after you move beyond the art.

zafadadynamic

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