Title Replies Last Postsort icon
High Poly Vehicle - Goten-trunk - Final 90 Jul 15 2012 - 3:56am
Challenge #4 - High-Poly Vehicle Modeling 101 Dec 17 2011 - 11:19pm
Website/Forum Suggestions 37 Mar 10 2011 - 3:20pm
Head Sculpting - schiefer- Goblinking :: Final 109 Feb 6 2011 - 7:27am
Challenge #2 - Head Sculpting 85 Jan 13 2011 - 11:31am
Challenge #3 - NextGen Small Scene 111 Jan 13 2011 - 11:31am
NextGen Small Scene - Wildstyle :: Final 21 Jan 3 2011 - 9:34am
Next-Gen Small Scene - Bunglo 31 Jan 2 2011 - 9:26pm
NextGen Small Scene - papa_austin :: Final 30 Dec 24 2010 - 12:42am
Head Sculpting - STRIKER 27 Dec 23 2010 - 9:22am

I'm working hard to build up my portfolio to land an entry level spot as an environment artist at a game studio.

Software I use:

  • 3ds Max
  • Photoshop
  • Zbrush
  • UDK

 

I have experience in making High Poly models and Low Poly models. Unwrapping and creating textures.

Rico

Rico's picture

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