|
Title |
Replies | Last Post |
|---|---|---|
| 110 Free Custom Bolt Alphas | 103 | Feb 6 2013 - 3:28pm |
| Bio Mech - Zbrush Hard Surface project - Ryan Watkins | 54 | Sep 9 2012 - 2:20pm |
| Challenge #4 - High-Poly Vehicle Modeling | 101 | Dec 17 2011 - 11:19pm |
| Challenge #4 - High-Poly Vehicle Modeling - Votes and Winners! | 25 | Aug 27 2011 - 6:54am |
| Covie Submersible | 1 | Aug 17 2011 - 2:23pm |
| Eat3d Public Sketchbook! | 176 | Apr 24 2013 - 1:26pm |
| Futuristic modular Sci-fi building (CE3) | 5 | Aug 29 2011 - 9:10pm |
| Hard Surface plating/panels | 2 | Sep 2 2011 - 1:30pm |
| Heavy Shipping Container | 12 | Sep 21 2011 - 10:52am |
| High Poly Vehicle - Alex S. - Final | 111 | Aug 21 2011 - 10:10am |
Current: Environment Artist Architectural, Blizzard Entertainment
Previously: I worked as a contract 3D Artist and Environment Artist for Bungie, LLC. Credited on Halo 3, Halo 3 ODST, and Halo Reach. I am looking to get back to a traditional game studio. Willing to relocate from AZ. I am using Eat 3D to expand my skills in this ever evolving industry.
