JBaldwin's picture


January 15, 2014 - 2:19pm

Thank you! 


January 15, 2014 - 12:50pm

Congrats on your two videos!!!


October 7, 2013 - 2:23pm

Post some wips in the forum and I will be happy to comment Smiling


September 10, 2013 - 12:36am

I want to make this model but iam tired trying and trying and i always have bad geometry, can you help me with some guidance?



August 29, 2013 - 1:05pm

Sure, what's on your mind?



August 28, 2013 - 8:30pm

Hello, maybe you can help me with something envolved the normal map and bake stuff, i hope you can read this, cheers!

Devin Gee (not verified)

May 2, 2012 - 2:38pm

WORKSHOP #3 - Small Scene

How do you have 3ds max set up? Ii looks cool.


April 21, 2012 - 11:16am

Hey Jeremey
You got some really nice work man!
keep it up!


March 2, 2012 - 8:08am

great works


April 21, 2011 - 8:08am

Hi ceribral
vrey nice jobs.


April 15, 2011 - 12:44pm

Excellent Modeling. Details are good..


October 3, 2010 - 1:12pm

Thanks Riki Smiling


September 30, 2010 - 10:05pm

Congrats on the new title Smiling


September 14, 2010 - 3:21pm

Do you work at Gearbox and AI then?


September 14, 2010 - 6:34am

What part of Dallas in you?
I am in McKinney Frisco area north of Dallas


July 31, 2010 - 9:10am

Will do bud Smiling


William (not verified)

July 29, 2010 - 7:52pm

Dust particles*

William (not verified)

July 29, 2010 - 7:48pm

hey man can you tell me how to add particles to UDK, i saw your forum question and then you said you were making a tutorial, me and my team would REALLY appretiate it :]


July 18, 2010 - 12:28pm

All 3 pieces (Body, door, inside) comes out to roughly 2900. I am going to do some edits later on to the door though. So it might increase a bit.

Thanks Smiling



July 17, 2010 - 7:07pm

wow some awesome work here ceribral, whats the poly count on the lowpoly washer?



May 29, 2010 - 10:55pm

Wow awesome work mate, would be able to help us on a modding project, if so please contact me


March 13, 2010 - 10:06pm

I haven't used that plugin in a while, but I am pretty sure it is just like any other plugin. Copy/extract the files into your 3ds max plugins folder. If it is an actual installer, just follow the instructions. If it asks what version of max you want, then check the 3DS Max 9 option. If it is not already set to the correct extraction folder, then hit the browse button and locate the correct folder. For example: I use 3ds max 2010. So I would look for the destination: C:\Program Files\Autodesk\3ds Max 2010\plugins

Hope this helps.



March 9, 2010 - 11:17am

HI Jeremy Baldwin.......this is raj(thinkvertcal)HEy bro i just need your help ....Do you use Ephere Scene Manager(Eat3d Old Pillar) can you please tell me how to install this.....i m using 3ds max 9 .....