Title Replies Last Postsort icon
Introducing Amplify Motion - Quality vector based motion blur for Unity Pro 13 May 15 2015 - 2:34pm
High Poly Vehicle - Kirinma 13 May 11 2015 - 7:47pm
Modern Bedroom 13 May 6 2015 - 9:36am
[Preview] FX Ocean Starter Kit vA 1 May 1 2015 - 11:27am
Generator - Game Prop 4 May 1 2015 - 11:17am
HK G56 2 Apr 11 2015 - 6:48pm
Ghost Town Max Script 4 Apr 10 2015 - 6:46am
AH-6 Little Bird 5 Mar 22 2015 - 10:53am
Off The Coast - Cryengine 3 130 Mar 12 2015 - 10:17am
Custom .308 Rifle 2 Mar 9 2015 - 8:49pm

JBaldwin

JBaldwin's picture

JBaldwin

January 15, 2014 - 3:19pm

Thank you! 

reedweinstock

January 15, 2014 - 1:50pm

Congrats on your two videos!!!

JBaldwin

October 7, 2013 - 3:23pm

Post some wips in the forum and I will be happy to comment Smiling

EdgeStyle

September 10, 2013 - 1:36am

I want to make this model but iam tired trying and trying and i always have bad geometry, can you help me with some guidance?

http://imageshack.com/a/img40/3015/e3jf.jpg

JBaldwin

August 29, 2013 - 2:05pm

Sure, what's on your mind?

 

EdgeStyle

August 28, 2013 - 9:30pm

Hello, maybe you can help me with something envolved the normal map and bake stuff, i hope you can read this, cheers!

Devin Gee (not verified)

May 2, 2012 - 3:38pm

WORKSHOP #3 - Small Scene

How do you have 3ds max set up? Ii looks cool.

mmike04

April 21, 2012 - 12:16pm

Hey Jeremey
You got some really nice work man!
keep it up!

amirrah

March 2, 2012 - 9:08am

great works

Hamzeh

April 21, 2011 - 9:08am

Hi ceribral
vrey nice jobs.

Dushyant_Art

April 15, 2011 - 1:44pm

Excellent Modeling. Details are good..

JBaldwin

October 3, 2010 - 2:12pm

Thanks Riki Smiling

Riki

September 30, 2010 - 11:05pm

Congrats on the new title Smiling

chrismaddox3d

September 14, 2010 - 4:21pm

Do you work at Gearbox and AI then?

chrismaddox3d

September 14, 2010 - 7:34am

What part of Dallas in you?
I am in McKinney Frisco area north of Dallas

JBaldwin

July 31, 2010 - 10:10am

Will do bud Smiling

-Jeremy-

William (not verified)

July 29, 2010 - 8:52pm

Dust particles*

William (not verified)

July 29, 2010 - 8:48pm

hey man can you tell me how to add particles to UDK, i saw your forum question and then you said you were making a tutorial, me and my team would REALLY appretiate it :]

JBaldwin

July 18, 2010 - 1:28pm

All 3 pieces (Body, door, inside) comes out to roughly 2900. I am going to do some edits later on to the door though. So it might increase a bit.

Thanks Smiling

-Jeremy-

hunter1st

July 17, 2010 - 8:07pm

wow some awesome work here ceribral, whats the poly count on the lowpoly washer?

mark

Anonymous

May 29, 2010 - 11:55pm

Wow awesome work mate, would be able to help us on a modding project, if so please contact me
tin_tin_wii@hotmail.co.uk

JBaldwin

March 13, 2010 - 11:06pm

I haven't used that plugin in a while, but I am pretty sure it is just like any other plugin. Copy/extract the files into your 3ds max plugins folder. If it is an actual installer, just follow the instructions. If it asks what version of max you want, then check the 3DS Max 9 option. If it is not already set to the correct extraction folder, then hit the browse button and locate the correct folder. For example: I use 3ds max 2010. So I would look for the destination: C:\Program Files\Autodesk\3ds Max 2010\plugins

Hope this helps.

-Jeremy-

raj3d

March 9, 2010 - 12:17pm

HI Jeremy Baldwin.......this is raj(thinkvertcal)HEy bro i just need your help ....Do you use Ephere Scene Manager(Eat3d Old Pillar) can you please tell me how to install this.....i m using 3ds max 9 .....
thanks