Title Replies Last Postsort icon
110 Free Custom Bolt Alphas 106 Feb 25 2017 - 10:25am
MilitaryVehicle 9 Mar 7 2015 - 3:18am
Speed Model: Picatinny Rail 1 Feb 4 2015 - 10:46am
Lunar Silver Star Story - Character Current Gen Remake 15 Feb 3 2015 - 12:16am
Sci Fi Mech Hangar WIP 7 Feb 2 2015 - 6:03pm
Generator 2 Feb 2 2015 - 11:49am
RCA TK11 Film Camera 1 Dec 12 2014 - 11:03am
High Poly Spider Tank 12 Sep 30 2014 - 12:33am
WORKSHOP #9 - Latitude E6420 XFR 15 Aug 9 2014 - 3:19pm
AR - 6W Armadillo 25 Dec 2 2013 - 7:57am
Quake 4 Hover Tank 1 Nov 24 2013 - 10:54pm
BullHammer Gun 12 Nov 24 2013 - 8:37pm
Lunchtime Project - Speedo Aquabeat and goggles redesign 10 Nov 24 2013 - 6:56pm
Eat3d Public Sketchbook! 187 Oct 16 2013 - 5:09am
Uploading normal map broke in build 20130826001? 1 Aug 28 2013 - 10:44am
WORKSHOP #1 - Ammo Box 113 Aug 9 2013 - 8:22am
UH-60M main rotor system 55 Jul 31 2013 - 12:57pm
WORKSHOP #3 - Small Scene 59 Jul 22 2013 - 12:58pm
Realistic Glass in CryENGINE 3 SDK 18 Jun 17 2013 - 8:14am
UDK Hologram Material 14 Feb 26 2013 - 1:56am
Weapon tryouts [100% Zbrush] 25 Jan 30 2013 - 2:21pm
Vick Gaza - Student Pieces 14 Dec 14 2012 - 2:04am
UDK Fracture Overview 23 Dec 1 2012 - 12:34pm
Transformer - Bumblebee Car 62 Sep 27 2012 - 9:24am
Barbed Wire Baseball Bat 44 Jul 9 2012 - 7:40pm

I am currently attending the Guildhall at SMU and studying Art Creation for video games. I have worked as 3D modeler using the Unreal Development Kit (UDK) on a team 3D game project for school and am also currently working as a 3D modeler for a larger 3D game project. I am skilled in modeling high poly and low poly game-ready 3D assets (specializing in hard-surface objects), unwrapping, creating texture maps, building material shaders in both UDK and CryENGINE 3 SDK, and designing model sheets for a variety of assets. I worked as a contract junior artist at Zynga, creating 3d models that were rendered out for 2D assets in the game, "Castleville".

I served 13 years in the United States Army and earned the rank of Sergent. I was a mechanic and crewchief for the 1-147th's UH-60M Blackhawk helicopter unit for six years in the Wisconsin National Guard, and also served four years as a full-time civilian helicopter mechanic supporting the 1-147th's Blackhawk fleet. After returning from a 16 month deployment, I decided to persue my dream of working in the game industry and returned to school. My expected graduation date from the Guildhall is May 2012.

Outside of video gaming and aviation, I love to snowboard, CrossFit, and enjoy the outdoors!

instg8r

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