Topics posted in by metalliandy

Title Replies Last Postsort icon
Baba Yaga 11 Aug 27 2012 - 12:50pm
Ambient occlusion problem 6 Aug 27 2012 - 11:52am
xNormal 3.17.13 18 Aug 24 2012 - 8:21am
XNormal: Do I need to Swap XYZ Values? 7 Aug 23 2012 - 10:02pm
UDK Post apocaliptic level 52 Aug 17 2012 - 5:29am
chris1988green Art dump 21 Aug 16 2012 - 11:27am
KSG 35 Aug 7 2012 - 10:07pm
Problem With High Poly Texturing 10 Aug 4 2012 - 3:18am
Help me fix these artifacts 4 Aug 3 2012 - 9:05am
Mixing two normal maps 3 Aug 3 2012 - 8:39am
Lunchtime Project - Hot Rod 63 Aug 2 2012 - 2:35pm
automated baking - quiet / non-interactive mode? 8 Aug 2 2012 - 11:12am
Glowing Texture Help 9 Aug 2 2012 - 9:55am
Psymon Stark 15 Jul 31 2012 - 9:40pm
xNormal 3.17.14 Beta 1 1 Jul 31 2012 - 9:05am
Weapon Game Model - FPS 16 Jul 30 2012 - 1:13pm
Picture Frame Asset - For a Larger Diorama Piece 12 Jul 30 2012 - 12:36pm
UPDATED 29th July 2012 - Pipes Presents - New Assets for Ongoing Diorama Piece - LATEST - Wooden Crate 9 Jul 29 2012 - 9:23am
Plugins used in Old Pillar DVD 22 Jul 28 2012 - 8:55am
Dragunov 8 Jul 27 2012 - 1:14pm
Chris 3D Environment Artist / Prop Artist 1 Jul 25 2012 - 6:07pm
Scott Petty- Environment Artist 2 Jul 23 2012 - 10:18pm
Project: LOTUS (Zbrush Mech) 9 Jul 20 2012 - 1:18pm
self project lion vs zebra 7 Jul 20 2012 - 1:27am
Vimal Mourya's 3ds max Stuff 50 Jul 16 2012 - 11:21pm