Login Panel
Remember Me

Not registered?
Register now!

Forgot your password?
Forum Stats
Members: 1634
Threads: 149
Posts: 704
Welcome our newest member, Animare
Latest Forum Posts
CMIVFX download?
Posted by companioncube

Rubble wip
Posted by Riki

Max on it's way out?
Posted by Riki

Another Old Pillar Thread xD
Posted by Riki

Need Recommendations on Tablets?
Posted by Riki

MEtal Bump9 in Max 2009
Posted by Riki

Rendering
Posted by Riki

My Next-Gen Texturing Techniques WIP
Posted by metalliandy

Cannot open .max file
Posted by Riki

different surfaces (bricks/tiles)
Posted by Nizza_waaarg

Home  >  Training Videos  >  Unreal VFX
Actual DVD Product
Purchasing Options
Buy Download Only: $49.95
Buy DVD + Download
: $59.95
*

Registration is Required. Log in to Buy on Purchasing Page
Buy DVD Only: $59.95*

For Users who do not wish to get the Download version or Register.




Instructor: Bryan Erck
Programs used: Unreal Editor 3 from Unreal Tournament 3
Duration: 146 Minutes (2 1/2 hours)
* Worldwide Shipping, charges apply. ?
Unreal VFX - Material Transitions
In this demonstration the instructor starts off by explaining the nodes that will be used throughout the rest of the DVD. From there he goes into depth on how to create a material that can transition from one set of textures and parameters, into another. He also gets into how to make a character completely dissolve away.

Once the materials are setup, the instructor goes into how to control them in Cascade, Kismet, and Matinee. While inside Matinee, you learn how to time the dissolve to match the animation, and also how to swap entire materials and allow the character to dissolve after he has transformed from stone to real life.
What you get:
project files include:
- Character PSK, PSA, and ASE file for SkeletalMesh, Animation, and StaicMesh
- Character Diffuse, Spec, and Normal file for Stone and Regular
- Skull Head ASE, Diffuse, Spec, and Normal
- UPK Package that Contains the Environment Assets and Textures
- UPK Package that Contains the Final Results from the Tutorials
- 5 UT3 Unreal Maps to Follow Along and See the Final Tutorial Results
Download Filesize: 610 MB
Section 1: Introduction to the Material Editor
This section includes:
- An Introduction to Masked Materials
- Getting into the IF Material Node
- Going over the Sine Material Node for Previewing
- Going over the Fresnel Material Node
- Going over the Linear Interpolate Material Node
Duration: 27 Minutes
Section 2: Creating Dissolve and Transition Materials
This section includes:
- Creating a Basic Single Layer Dissolve Material
- Applying the Single Layer Dissolve to a Skull Head
- Creating an Unlit Transition Material for the Skull
- A Brief Introduction to Cascade Particle Editor
- Controlling the Transition and Dissolve Material with Cascade
- Creating a Multi Layered Transition Material for a Character
Duration: 78 Minutes
Section 3: Using Kismet and Matinee to Control the Material Effects
This section includes:
- Getting into Kismet and Matinee
- Using Matinee to control the Transition Material on an Animated Character
- Using Matinee to control the Dissolve Material on a Static Mesh
- Explaining how to display a mesh inside the Material Editor
- Creating the full effect of controlling a Transition Material to a Dissolve Material on an Animated Character
Duration: 42 Minutes
Tutorial Content Credits
- Adam Schuman is the original creator for the Character used in this Tutorial.
- Enrique Pina is the original creator of the Skull Head used in this Tutorial.
- J.P Self created the Rigging and Skinning on the Character.
- Riki Babington created the Environment, Lighting, and Character Animation.