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Autodesk 3ds Max 101
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Facial Rigging for Games
Next-Gen Texturing Techniques
Unreal VFX - Material Transit...
Live Action and CG - Foundati...
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Old Damaged Pillar
Autodesk 3ds Max 2011 - CAT,...
Character Skinning - Skinning...
Low-Res Character Production...
Thinking Particles Part 1 - A...
The Fountain - Low Res, UVing...
The Fountain - High Res Model...
Autodesk 3ds Max 101
Next-Gen Texturing Techniques
Old Damaged Pillar
UDK Lighting & Post Proce...
Unreal Development Kit - An I...
Unreal Cascade - An Introduct...
Unreal Kismet - An Introducti...
Next-Gen Texturing Techniques
Unreal VFX - Material Transit...
Unreal Materials - An Introdu...
Old Damaged Pillar
Creating Dust Particles
Rendering and Presentation
MatCaps in Blender
Modeling a Car Rim in 3ds Max
Animating a Chain in 3ds Max
Mudbox Head Sculpting
ZBrush to XNormal Pipeline
Meshlab and Polygon Cruncher
Maya Displacement Maps
Creating a Turntable Animatio...
Importing into Unreal Editor...
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