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Members: 1634
Threads: 149
Posts: 704
Welcome our newest member, Animare
Latest Forum Posts
CMIVFX download?
Posted by companioncube

Rubble wip
Posted by Riki

Max on it's way out?
Posted by Riki

Another Old Pillar Thread xD
Posted by Riki

Need Recommendations on Tablets?
Posted by Riki

MEtal Bump9 in Max 2009
Posted by Riki

Rendering
Posted by Riki

My Next-Gen Texturing Techniques WIP
Posted by metalliandy

Cannot open .max file
Posted by Riki

different surfaces (bricks/tiles)
Posted by Nizza_waaarg

Home  >  Training Videos
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Next-Gen Texturing Techniques
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In this demonstration the instructor starts off by explaining the very fundamentals of using Photoshop for texturing. From there he goes into depth on how to set up your high res and low res meshes for rendering Normal, AO, and other Maps.
Once the scene and basics have been defined it's on to the entire texturing process of the self contained scene. This video has almost 5 hours of teaching and demonstration that will serve as the ultimate texturing resource.

Duration: 5 Hours Instructor: Riki Babington


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Old Damaged Pillar
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In this demonstration the instructor takes you through the entire process of creating a next gen 3d model starting from scratch and ending inside Unreal Editor 3. This DVD is targeted for both professionals and students.As a professional you will be able to learn efficient ways to keep your models high quality when it comes time to ship the game. As a student you will become exposed to professional techniques in the game industry.

Duration: 3.5 Hours Instructor: Riki Babington


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Unreal VFX - Material Transitions
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Discover the process of using Unreal Materials to create effects on different elements. Become exposed to Kismet, Matinee, and Cascade and learn how to control the effect in your scene. In this demonstration the instructor starts off by explaining the nodes that will be used throughout the rest of the DVD and then he goes into depth on how to create a material that can transition from one set of textures and parameters, into another.

Duration: 2.5 Hours Instructor: Bryan Erck


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Live Action and CG: Foundations
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Learn how to put a shot together from beginning to end from camera tracking, setting up a 3d scene, lighting, rendering, and even compositing.
The instructor goes though every aspect of incorporating CG into Live Action footage. This tutorial is perfect for those who want a solid foundation on how to take your 3D models and incorporate them seamlessly into Live Action video.


Duration: 2.5 Hours Instructor: Matt Skonicki


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Unreal Materials - An Inroduction and Application
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In this demonstration the instructor starts off by giving a detailed explanation of commonly used material nodes. Once the foundation is laid its on to creating several full materials using only a few textures. This tutorial is appropriate for artists on multiple skill levels. If you have never used a material editor you should be able to follow along and understand. Even if you are experienced using the Unreal 3 material editor, you should pick up useful information throughout the DVD.

Duration: 2.5 Hours Instructor: Riki Babington