Maya

3DS Max: Mental Ray SkyPortal Basics

In this demonstration, Jeremy Baldwin shows how to enhance renders in mental ray using sky portal lights.

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Animation Blending In Maya & UE4

In this demonstration, Matthew Tardiff demonstrates how to successfully blend between idle and walk/run animations using Maya and Unreal Engine 4.

About Eat 3D: Eat 3D has been feeding your brain for 6 years with some of the highest quality training that exists. Our goal is to provide you with the best education and get straight to the point with practical real world exercises that professionals actively use in production.

Maya to UDK - Animation Pipeline - Part 3

In this final part of this three part demonstration, Matthew Tardiff continues his the Maya to UDK pipeline overview. He demonstrates how  to hook up up the animations within UDK via the AnimTree editor and shows the final result in a basic level. 

Maya to UDK - Animation Pipeline - Part 2

In this second part of this three part demonstration, Matthew Tardiff continues his the Maya to UDK pipeline overview. He shows the techniques needed to create a character package within UDK using the assets from the first part of the tutorial, including importing all the assets and animations and setting up the animations within UDKs AnimSet editor. 

Writing XML Data from Maya using Python

In this demonstration, Luiz Kruel demonstrates how to get xml data out of Maya using Python.

Maya Displacement Maps

In this demonstration we go through creating displacement maps and rendering them in Maya 8.5 Topics include baking displacement maps from combined geometry, rendering the results, correct AO passes, and more.
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