||Thinking Particles R4, 3ds Max 2011
||3ds Max files as seen in the DVD to examine, reverse engineer, etc.
In this DVD Hristo Velev takes up from Part 1 in this series, to go deeper into the intermediate concepts of Thinking Particles. Everything from Raycasting, Referencing, Motion Inheritance, Generation, Driving Scene Objects, Shape Collision, Fragmentation, Caching, Joints, PhysX Dynamics, Deformation, Displacement, Map-Based Interaction, Particle Interaction, Custom Data Streams, FumeFX Interaction, and more are fully explored in this DVD.
This DVD is perfect for those who want to learn more about Thinking Particles and why many studios are using it in production today.