Riki Babington
Riki Babington has worked in the video game industry for over 5 years and has worked on such video games as "Blacksite: Area51", "John Woo's Stranglehold", "Axis and Allies", and "Kohan II: Kings of War".
Riki graduated in 2002 from the Art Institute of Houston with an Associates degree in Computer Animation and is currently a Sr. Environment Artist for Sony Online Entertainment in Austin, Texas, working on an unannounced next-gen MMO.
Riki graduated in 2002 from the Art Institute of Houston with an Associates degree in Computer Animation and is currently a Sr. Environment Artist for Sony Online Entertainment in Austin, Texas, working on an unannounced next-gen MMO.
Training Videos By The Instructor:
Old Damaged Pillar
In this demonstration the instructor takes you through the entire process of creating a next gen 3d model starting from scratch and ending inside Unreal Editor 3. ..more info
Next-Gen Texturing Techniques
In this demonstration the instructor starts off by explaining the very fundamentals of Photoshop. From there it's on to the entire texturing process of the contained scene. ..more info
Unreal Materials - An Introduction
In this demonstration the instructor starts off by giving a detailed explanation of the material nodes. Then its on to creating several full materials. ..more info
The Fountain Part 1 - High Res
In this demonstration the instructor creates the high res version of a complex modular fountain from scratch with 3ds Max 2010, Mudbox 2009, and ZBrush 3.1. ..more info
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