Old Damaged Pillar
In this demonstration the instructor takes you through the entire process of creating a next gen 3d model starting from scratch and ending inside Unreal Editor 3.
This DVD is targeted for both professionals and students.As a professional you will be able to learn efficient ways to keep your models high quality when it comes time to ship the game. As a student you will become exposed to professional techniques in the game industry.
About the Instructor:
Riki Babington has worked in the video game industry for over 7 years and has worked on such video games as "Blacksite: Area51", "John Woo's Stranglehold", "Axis and Allies", and "Kohan II: Kings of War". In 2010 Riki recieved the prestigious Autodesk Masters award for 3ds Max. Riki graduated in 2002 from the Art Institute of Houston with an Associates degree in Computer Animation and is currently the Founder and CEO of Eat 3D, LLC.
This DVD is targeted for both professionals and students.As a professional you will be able to learn efficient ways to keep your models high quality when it comes time to ship the game. As a student you will become exposed to professional techniques in the game industry.
About the Instructor:
Riki Babington has worked in the video game industry for over 7 years and has worked on such video games as "Blacksite: Area51", "John Woo's Stranglehold", "Axis and Allies", and "Kohan II: Kings of War". In 2010 Riki recieved the prestigious Autodesk Masters award for 3ds Max. Riki graduated in 2002 from the Art Institute of Houston with an Associates degree in Computer Animation and is currently the Founder and CEO of Eat 3D, LLC.
Apps Used:
Autodesk 3ds Max 2008, Mudbox 1.0, Photoshop, Unreal Editor 3 (from Gears of War)
Duration:
3.5 Hours
Instructor:
DL Filesize:
1.2 GB
Project Files:
The final highres and lowres of the 3ds max scene, objs, final mudbox file, final psd textures, and final unreal map and package.
Video Chapters - Click Images for HighRes Version
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