New Free Video! Compositing a 3D Render into a Photo Background


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Composite 3D Photo

 

Compositing a 3D Render into a Photo Background

Video Description:

In this demonstration, Erasmus Brosdau composites a 3d render onto a background plate. He shows how to efficiently integrate the rendered mech asset onto a photographic background in Photoshop with a focus realism by using many tips and tricks such as adding noise, blurring the image, adjusting the levels and curves and painting in blades of grass to give the asset a solid feel.

Watch now for free here: http://eat3d.com/free/3d_photo

About the Instructor:

Erasmus Brosdau is currently working as a Cinematic Artist and Generalist at Crytek, Germany and recently finished working on Crysis 3. Check out his website here: http://erasmusbrosdau.crevado.com

New DVD Releases

UDK Modular Masterclass

UDK Modular Masterclass - Efficiently Creating and Entire Scene with Tor Frick


DVD Description:

In this demonstration Tor Frick guides you through building a scene from the ground up in Unreal Development Kit (UDK). He starts by blocking out the basic scene in UDK using BSP and then moves on to creating a base asset in Modo by using various poly-modelling and sculpting techniques, from which all the textures will be generated, and then bakes the Normal & Ambient Occlusion maps within Modo.

From there he creates the diffuse textures for the base asset in Photoshop and imports all the textures into UDK and starts to build the master shader which is the base shader used heavily throughout the DVD and incorporates vertex paining for blending between various separate textures in an efficient manner. Then he starts to create replacement assets for the BSP blockout meshes that were made earlier and unwraps then in a very special way as to use the previous base asset for maximum texel density and memory efficiency and places them individually within the scene ready for vertex painting which is done as each asset is placed. Once all the assets are created and placed, Tor starts to tweak the shader and beautifully light and dress the scene within UDK, building up to the gorgeous final piece.


This DVD is perfect for those who want to learn how to efficiently create modular environments in UDK.

More information on the product page here: http://eat3d.com/udk_modular

Youtube Video link: http://www.youtube.com/watch?v=d0rxA9lZnbk

ZScripting with ZBrush

ZScripting with ZBrush - An Introduction and Application


DVD Description:

In this DVD, Instructor Nick Miller gives a comprehensive introduction of ZScripting with ZBrush. Nick starts off with the basics and goes through the creation of a simple script allowing the user to get a firm grasp on the fundamentals by showing how ZScripts are structured and going through the most common commands. From there Nick goes into using variables within a script & UI elements so that you can start building a functional interface. He then demonstrates how to correctly use routines, secondary actions for buttons & the manipulation of subtools by creating a script to hide/show a pre-chosen subtool. From then on he shows how to use more complex commands such as variable lists and saving & loading files and preferences. For the final script Nick shows how to take the things learnt so far and generate a complex feature rich tool which is then compiled into a plugin and shows how to handle complex UI techniques such as changing the button height and creating spacers.


The DVD is a perfect for those who want to learn how to start ZScripting in ZBrush today to increase their productivity or for artists wishing to move from another scripting language and wish to get a head start.

More information on the product page here: http://eat3d.com/zscripting

Youtube Video link: http://www.youtube.com/watch?v=NigDjRNx0iE

About Eat 3D:

Eat 3D has been feeding your brain for over 5 years with some of the highest quality training that exists. Our goal is to provide you with the best education and get straight to the point with practical real world exercises that professionals actively use in production.



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