New DVD Release! ZBrush Hard Surface Techniques 2


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ZBrush Hard Surface Techniques 2

ZBrush Hard Surface Techniques 2


DVD Description:

In this DVD, Instructor Mike Jensen is back by popular demand to demonstrate even more hard surface techniques using ZBrush 4 R2. Mike starts off giving an overview of all the techniques and basics that will be covered in the creation of a full armor set. He then starts concepting the character armor and then building out the main shapes for the final. Mike then begins to detail the final armor and brings it all to portfolio quality sculpt. Finally he talks a little about how to pose your model and bring it into 3d Studio Max to render with VRay and then compositing the final in Photoshop.

This DVD is perfect for those who want to learn how to create hard surface character armor inside ZBrush 4 R2.

More information on the product page here: http://eat3d.com/zbrush_hardsurface2

Youtube Video link: http://www.youtube.com/watch?v=aQSPEMWhNbg


DVD Chapters:

01-01 - 7min - Customizing the User Interface
01-02 - 10min - Creating Custom Brushes
01-03 - 8min - Dynamesh Basics
01-04 - 5min - Concepting Brushes
01-05 - 16min - Complex Mesh Creation
01-06 - 13min - Detail Brushes
02 - 45min - Concepting the Character
03 - 29min - Creating the Main Torso Pieces
04 - 13min - Creating the Main Shoulder Pieces
05 - 27min - Creating the Main Leg Pieces
06 - 9min - Creating the Main Belt Pieces
07 - 19min - Creating the Main Helmet Pieces
08 - 26min - Creating the Main Arm Pieces
09 - 25min - Creating the Helmet Details
10 - 17min - Creating the Shoulder Details
11 - 20min - Adding Detail to the Torso
12 - 8min - Adding Detail to the Suit
13 - 15min - Adding Detail to the Arms
14 - 13min - Adding Detail to the Legs
15 - 13min - Creating and Adding Detail to the Wings
16 - 10min - Posing the Character and Adding Cloth
17 - 19min - Rendering with VRay and Adjusting in Photoshop

Total Time - 6 Hours

About the Instructor:

Mike Jensen is a character artist from the US who specializes in creating mechanical characters in zbrush. He has created several training packages on ZBrush including the First DVD in this series "ZBrush Hard Surface Techniques", the book "Zen of ZBrush" and the e-book "ZBrush Techniques". Mike is currently a freelancer who is dedicated to developing new techniques within ZBrush to produce mechanical characters with the same quality, precision, and accuracy of a traditional 3d modeling package.

About Eat 3D:

Eat 3D has been feeding your brain for 4 years with some of the highest quality training that exists. Our goal is to provide you with the best education and get straight to the point with practical real world exercises that professionals actively use in production.



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