ZBrush Hard Surface Techniques
In this DVD, Instructor Mike Jensen goes into depth on many hard surface techniques in ZBrush. Mike starts off by explaining in detail many techniques like customizing the ui, creating meshes, brushes, and stamps. Next he then takes you through the process of creating an entire mechanical character and covers everything from starting with a concept mesh to creating a clean base mesh and detailing. Mike then takes the final model into 3ds Max and uses V-Ray to create materials and render out layer passes. Last he takes the renders into Photoshop to composite them together.
This DVD is perfect for those who want to learn how to create hard surface characters inside ZBrush.
More information on the product page here: http://eat3d.com/zbrush_hardsurface
About the Instructor:
Mike Jensen is a character artist from the US who specializes in creating mechanical characters in zbrush. He has created several training packages on ZBrush including the book "Zen of ZBrush" and the e-book "ZBrush Techniques". Mike is currently a freelancer who is dedicated to developing new techniques within ZBrush to produce mechanical characters with the same quality, precision, and accuracy of a traditional 3d modeling package.
About Eat 3D:
Eat 3D has been feeding your brain for over 3 years with some of the highest quality training that exists. Our goal is to provide you with the best education and get straight to the point with practical real world exercises that professionals actively use in production.
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