Meshlab and Polygon Cruncher

In this demonstration we go through optimizing a mesh using Meshlab and Polygon Cruncher standalone. Then the meshes are exported through Blender to toggle the 2 meshes with 3D Photo Browser.
Please consider supporting Eat 3D by purchasing a Downloadable HD version of this video. The purchased version comes with 1 HD MP4 file at 1280x720 and the obj files as seen in the video.
Please consider supporting Eat 3D by purchasing a Downloadable HD version of this video. The purchased version comes with 1 HD MP4 file at 1280x720 and the obj files as seen in the video.

metalliandy
The standalone version of Polygon Cruncher is included with 3D Photo Browser for 3d users.
You can get it from http://www.mootools.com/plugins/us/3dbrowserpro/index.asp
Just click the "buy with Polygon Cruncher" link that on the left of the above link.
Meshlab is available for free from http://meshlab.sourceforge.net/
Hope that helps
Anonymous
polygon cruncher standalone?? i only see plugins for software packages i dont use.. nothing for maya.. nothing standalone.. am i missing something?
Buddikaman
THANK YOU!!!
Gonna try out meshlab, been looking everywhere for a free alternative. Thanks Eat3d.
-Buddikaman
Anonymous
Would have been fun to compare it also to Blenders decimation
Anonymous
Thanks
Riki
Here is a link to the apps used in the video:
Polygon Cruncher - http://www.mootools.com/plugins/us/polygoncruncher/index.asp
3D Photo Browser - http://www.mootools.com/plugins/us/3dbrowserpro/index.asp
Meshlab - http://meshlab.sourceforge.net/
Blender - http://www.blender.org/
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