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Any ideas on the time frame?
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my old pillar and cannon
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rendering in unreal editor
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Excelent new tool to help with textures
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my old pillar
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basic textures used
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Which training to do first?
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Home  >  Instructors  >  Matt Skonicki

Matt Skonicki has worked in the video game and film industry for over 6 years. During his time at Midway Games in Chicago, he worked very hard to prove his way up from being a cinematics artist to a character technical artist. Matt has worked on such video games as "Mortal Kombat: Armageddon" and "John Woo's Stranglehold" and even received a prestigious excellence award for his contributions.

Matt is currently an instructor at the Illinois Institute of Art at Columbia College in downtown Chicago.
Contact Matt Personal Website
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Training Videos by the Instructor
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Live Action and CG: Foundations
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Learn how to put a shot together from beginning to end from camera tracking, setting up a 3d scene, lighting, rendering, and even compositing.
The instructor goes though every aspect of incorporating CG into Live Action footage. This tutorial is perfect for those who want a solid foundation on how to take your 3D models and incorporate them seamlessly into Live Action video.


Duration: 2.5 Hours Instructor: Matt Skonicki