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Live Action and CG 2 - HD Video in 3D


In this demonstration the instructor starts off by explaining the Red One camera and how it was used to capture the HD video. Then he goes into SynthEyes and explains everything needed to get a good track. Once the live footage is tracked, its on to Maya to use the camera animation with the provided 3d scene. After that he goes through rendering your scene in passes, and then compositing the elements in Combustion.

This tutorial is perfect for those who want a solid foundation on how to take HD video and incorporate it seamlessly into a 3d scene.

About the Instructor:
Matt Skonicki has worked in the video game and film industry for over 6 years. During his time at Midway Games in Chicago, he worked very hard to prove his way up from being a cinematics artist to a character technical artist. Matt has worked on such video games as "Mortal Kombat: Armageddon" and "John Woo's Stranglehold" and even received a prestigious excellence award for his contributions.

Apps Used:
Autodesk Maya 8.5, SynthEyes, Combustion, REDCINE
Duration:
2.5 Hours
Instructor:
DL Filesize:
1.2 GB
Project Files:
Maya files to see the final and also follow along. Also provided is the raw RED footage,render passes and combustion files.

Video Chapters - Click Images for HighRes Version


  • Introduction

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