Live Action and CG - Foundations


In this demonstration the instructor starts off by explaining the shot and then tracking the footage using Boujou. Once the live footage is tracked, its on to Maya to start blocking out the scene and incorporating CG elements.

Everything from Ambient Occlusion, to Render Layers, to even Image Based Lighting is explained while in Maya. After all of the elements are rendered out of Maya, the last thing done is composing them together using Combustion and After Effects.

This tutorial is perfect for those who want a solid foundation on how to take your 3D models and incorporate them seamlessly into Live Action video.
  • Basic Motion Tracking using Boujou and brining it into Maya 8.5
  • Understanding Ambient Occlusion and Maya's Render Layers
  • Demonstrating and Explaining HDRI Imaging
  • Setting up the Shots in Maya and Rendering out the Different Passes
  • In Depth Compositing with Combustion and After Effects
Apps Used: Autodesk Maya 8.5, Photoshop, Boujou, Combustion
Duration: 2 1/2 Hours
Instructor: Matt Skonicki
DL Filesize: 674 MB

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User Comments



Anonymous (not verified)

May 10, 2013 - 4:42pm

can i follow the tutorial with 3ds max? ...if not can a very new maya beginner follow it?

Anonymous (not verified)

February 22, 2013 - 4:39am

It's possible to follow this training with 3ds Max?

Anonymous

June 10, 2010 - 12:20pm

its such a nice tutorial for beginners, specially placing of the 3d grid in maya, not in boujou