UDK Light Map Resolution - Basic Overview

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In this demonstration, Jeremy Baldwin goes over some of the basic settings and uses of lightmaps in UDK.

mtfenton1991

September 27, 2011 - 11:30am

how would you know to put resolution higher or lower for better results? good tut. tho.

JBaldwin

October 10, 2011 - 7:11pm

Resolution depends solely on your project guidelines. Typically you never want to go above 128. Normally in a game situation though, you will see anything from 8 to 64 (And rarely 128). 

 

-Jeremy-

Justin Strawn (not verified)

November 17, 2011 - 10:41am

Thanks!

Hamzeh

November 18, 2011 - 2:04am

Thank you Jeremy .

Anonymous (not verified)

November 18, 2011 - 2:02pm

Thanks You

yanchiko93

November 28, 2011 - 6:11am

Jeremy:

Once again fantastic tutorial and thanks.

Varilux

September 21, 2012 - 1:28am

Thank you for this very good explanation.