Turntable Rendering in 3ds Max

HD | SD

In this demonstration, Jeremy Baldwin shows you how to create a simple turntable rendering with professional studio lighting in 3ds Max.

About Eat 3D:

Eat 3D has been feeding your brain for 6 years with some of the highest quality training that exists. Our goal is to provide you with the best education and get straight to the point with practical real world exercises that professionals actively use in production.



Razor

May 10, 2014 - 11:56am

Can I ask why you would animate the camera and not the object? I feel like adding a 360 rotation to the scene would be a bit quicker. 

JBaldwin

May 10, 2014 - 3:57pm

It is because of Caching. Animating the camera actually allows for FG and GI render caching for "Single Frames". If you animated the object rather than the camera, then you would have to jump through quite a bit more hoops to cache out the FG and GI properly.

And we all know how long rendering is without FG / GI caching :) 

 

-Jeremy-