Turntable Rendering in 3ds Max


In this demonstration, Jeremy Baldwin shows you how to create a simple turntable rendering with professional studio lighting in 3ds Max.

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May 10, 2014 - 12:56pm

Can I ask why you would animate the camera and not the object? I feel like adding a 360 rotation to the scene would be a bit quicker. 


May 10, 2014 - 4:57pm

It is because of Caching. Animating the camera actually allows for FG and GI render caching for "Single Frames". If you animated the object rather than the camera, then you would have to jump through quite a bit more hoops to cache out the FG and GI properly.

And we all know how long rendering is without FG / GI caching :)