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Modeling a Car Rim in 3ds Max


In this demonstration Sergey Poltavskiy takes you through modeling a car rim inside 3ds Max. Everything from modeling the spokes, using symmetry , and keeping the mesh clean for turbosmooth are covered.

Please consider supporting Eat 3D by purchasing a HD version of this video that comes with the project files. The purchased version comes with 1 HD MP4 file at 1280x720 and the 3ds Max file as seen in the video.

Anonymous's picture

Anonymous

thanks for tutorial that tutorial is very usefull for all freshers in this field.

February 20, 2010 - 11:01am
Anonymous's picture

Anonymous

Stupid question but how does 4 symmetry items complete the circle?
1, 2, 4, 8, 16
Is there not overlapping geometry?

February 13, 2010 - 9:06pm
Anonymous's picture

Anonymous

helpful, thanks..

February 1, 2010 - 6:59pm
kedumuc27's picture

kedumuc27

Very good! you cant doing slow more! thanks!

November 9, 2009 - 4:09am
bazzwano's picture

bazzwano

Yeah haha, I just read it was included :-s haha thanks.

October 20, 2009 - 10:24pm
Billabong's picture

Billabong

were glad you enjoyed it bazzwano and yes you get the max file if you purchase the video.

-B

October 20, 2009 - 9:46pm
bazzwano's picture

bazzwano

Hey Team, I watched the Vid and this is what I was talking about when I put through feedback about other DVDs that show more modeling techqniques. I liked the way champher was used to cut out a lip, and I liked how its was more sheet modeling rather then box.

Very Good

October 20, 2009 - 10:20pm
Riki's picture

Riki

hope you like it Smiling

October 15, 2009 - 8:11pm
xseson23's picture

xseson23

As promised Eye-wink And quite long either

October 15, 2009 - 5:54pm

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