Animation Blending In Maya & UE4


In this demonstration, Matthew Tardiff demonstrates how to successfully blend between idle and walk/run animations using Maya and Unreal Engine 4.

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June 13, 2014 - 2:42am

I would be interested to know where you found the example skeletons (from the content examples?). Thanks for the tut it was quite helpful.


June 21, 2014 - 10:46pm

It's possible I grabbed them from one of Zach Parrish's UE4 tutorials on Unreal's Youtube channel.  There is a playlist for Blueprint 3rd Person Game Creation.

In the first video he provides a link to download the content.  I think this is where I got it.


June 22, 2014 - 2:31am

Thanks for the reply Mtardiff,

I've seen the videos just missed the link, I will certainly check that out now.