Questions and Feedback

TopicRepliessort iconViewsLast reply
Normal map problems!
38
12795 by metalliandy
Jul 17 2011 - 10:32am
mac support - will donations solve it?
35
19784 by stefanobernardi
Oct 2 2013 - 4:00am
Takes a long time to bake?
34
5037 by jogshy
Jan 16 2012 - 9:36am
vector map to 3ds max 2012
34
19429 by tristanmatchett
Oct 28 2011 - 6:42am
Displacement map w/ almost 0 data.
31
4627 by sp0rk
Apr 30 2013 - 8:06am
Normal map artifacts
23
9416 by jogshy
Jan 17 2010 - 6:11pm
Different (worse) results vs. Maya Transfer Maps
21
9154 by jogshy
Oct 24 2011 - 2:41pm
Base texture baking without hi-poly unwrap?
20
15268 by Nosslak
Dec 20 2010 - 5:24am
normal map problem
18
2708 by metalliandy
Apr 20 2011 - 3:36pm
OS Frozen while running xNormal
17
8005 by metalliandy
Jan 25 2011 - 8:12am
Priority Question
16
2320 by bumd197
Feb 25 2011 - 9:21am
Displacement woes
16
12210 by jogshy
Aug 4 2011 - 5:21pm
vertex colors instead of base texture
16
5332 by jogshy
Mar 23 2010 - 7:59pm
Can't generate anything: "Attemped to read or write protected memory"
15
10274 by jogshy
Jul 1 2012 - 8:15pm
XNormal Cage Error
14
24508 by Treidge (not verified)
Nov 10 2011 - 1:53pm
XNormal Viewer. User made Maps are affecting the mesh
14
2970 by Murphz
Feb 25 2011 - 8:09pm
Creating VDM Maps - Negative Results
13
1195 by jogshy
Jan 23 2014 - 4:51pm
Xnormal 4 ETA?
13
4319 by tristanmatchett
Mar 29 2016 - 12:25am
Bug in Direction Map Z-depth
13
2196 by Reaversword
Feb 11 2013 - 7:03pm
Polypaint in Xnormal
13
14143 by Sezar1
Aug 7 2011 - 2:18pm
Smoothgroups and xNormal
13
3850 by Anykey
Sep 12 2010 - 7:51am
Feature requets : High Poly mesh offset
12
2197 by Froyok
Jul 5 2013 - 8:27am
Bug in xNormal viewer vs Blender GLSL
12
2620 by metalliandy
Feb 22 2013 - 10:08am
Zbrush to Blender to Xnormal workflow problems
12
14334 by metalliandy
Apr 7 2011 - 8:16am
heightmap and matchUV
12
17946 by jogshy
Feb 2 2011 - 5:12pm
Problems with SBM exporter - Wrong Vertex Normals - Max2012
11
2983 by Sanxer
Oct 16 2013 - 2:14am
XNormal crashes when render curvature map
11
2589 by jogshy
Oct 15 2013 - 7:26am
Bug: xNormal progressively slows down in "Match UVs" mode
11
2441 by Lex-DRL
Jan 2 2013 - 9:54am
Get tangents/binormals imported from FBX in Tangent Basis Calculator?
11
4476 by Farfarer
Mar 15 2012 - 9:49am
Normals won't bake for me?
11
2560 by Scruffers
Jan 21 2011 - 8:15am
Mac version of xNormals exporter
11
15372 by Tom12345 (not verified)
Oct 24 2011 - 6:12pm
Command line problems
11
2570 by Dohnut
Aug 23 2010 - 2:18am
Match UV method is extremely slow
11
2394 by jogshy
Mar 26 2010 - 3:21pm
Bent Normal Maps
11
15598 by BoH_Havoc
Apr 13 2010 - 8:22pm
Generating a local space normal map with only the high res.
11
4281 by jogshy
Feb 24 2010 - 1:34pm
Power of two
11
2257 by digimikeh
Jan 26 2010 - 7:30am
Displacement map bake
10
10314 by Marcus Aseth
Jul 13 2012 - 3:51pm
Custom Tangent Space Basis ignores binormal?
10
2076 by Anonymous (not verified)
Sep 27 2012 - 11:27am
Help Requested: Occlusion issue in xNormal after using cavity map.
10
3573 by jogshy
Dec 1 2011 - 4:12pm
~~Mecha Normal Xnormal Help~~
10
3092 by natsugi
May 4 2011 - 12:31am
X-normal help please
10
4614 by rubyscooby
May 9 2011 - 10:52am
Normal map turns out really wonky
10
11588 by metalliandy
Dec 4 2010 - 8:43am
Issue with Normal Map creation
10
2074 by metalliandy
Oct 31 2010 - 10:09am
Multiple UV Tiles?
10
9270 by UbiWan
Dec 20 2014 - 5:30am
Strange artifacts on normal map (screen).
9
2002 by jogshy
Mar 24 2015 - 3:45pm
Can the sbm exporter for max/maya be extended into maxscript/mel, that would be a great help for automation .
9
1648 by HuaMuLan
Mar 27 2013 - 12:48am
xNormal memory leak? Outofmemoryexception being thrown...
9
5218 by jogshy
Oct 29 2012 - 8:14pm
XNormal Release Data Crash??
9
1773 by Shuaws
Mar 7 2012 - 7:39pm
Officially using xnormal in makehuman.org, but need help with some artifacts in height maps.
9
2731 by jogshy
Mar 3 2011 - 10:10am
New Feature Request - U or V Tangent Map
9
14451 by jogshy
May 18 2011 - 1:57pm
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