Questions and Feedback

TopicRepliessort iconViewsLast reply
Normal map problems!
38
13069 by metalliandy
Jul 17 2011 - 11:32am
mac support - will donations solve it?
35
20822 by stefanobernardi
Oct 2 2013 - 5:00am
Takes a long time to bake?
34
5282 by jogshy
Jan 16 2012 - 10:36am
vector map to 3ds max 2012
34
20067 by tristanmatchett
Oct 28 2011 - 7:42am
Displacement map w/ almost 0 data.
31
4715 by sp0rk
Apr 30 2013 - 9:06am
Normal map artifacts
23
9535 by jogshy
Jan 17 2010 - 7:11pm
Different (worse) results vs. Maya Transfer Maps
21
9332 by jogshy
Oct 24 2011 - 3:41pm
Base texture baking without hi-poly unwrap?
20
15688 by Nosslak
Dec 20 2010 - 6:24am
normal map problem
18
2753 by metalliandy
Apr 20 2011 - 4:36pm
OS Frozen while running xNormal
17
8145 by metalliandy
Jan 25 2011 - 9:12am
Priority Question
16
2380 by bumd197
Feb 25 2011 - 10:21am
Displacement woes
16
12294 by jogshy
Aug 4 2011 - 6:21pm
vertex colors instead of base texture
16
5407 by jogshy
Mar 23 2010 - 8:59pm
Can't generate anything: "Attemped to read or write protected memory"
15
10434 by jogshy
Jul 1 2012 - 9:15pm
XNormal Cage Error
14
25299 by Treidge (not verified)
Nov 10 2011 - 2:53pm
XNormal Viewer. User made Maps are affecting the mesh
14
3022 by Murphz
Feb 25 2011 - 9:09pm
Creating VDM Maps - Negative Results
13
1246 by jogshy
Jan 23 2014 - 5:51pm
Xnormal 4 ETA?
13
4462 by tristanmatchett
Mar 29 2016 - 1:25am
Bug in Direction Map Z-depth
13
2242 by Reaversword
Feb 11 2013 - 8:03pm
Polypaint in Xnormal
13
14436 by Sezar1
Aug 7 2011 - 3:18pm
Smoothgroups and xNormal
13
3931 by Anykey
Sep 12 2010 - 8:51am
Feature requets : High Poly mesh offset
12
2279 by Froyok
Jul 5 2013 - 9:27am
Bug in xNormal viewer vs Blender GLSL
12
2707 by metalliandy
Feb 22 2013 - 11:08am
Zbrush to Blender to Xnormal workflow problems
12
14763 by metalliandy
Apr 7 2011 - 9:16am
heightmap and matchUV
12
18978 by jogshy
Feb 2 2011 - 6:12pm
Problems with SBM exporter - Wrong Vertex Normals - Max2012
11
3053 by Sanxer
Oct 16 2013 - 3:14am
XNormal crashes when render curvature map
11
2671 by jogshy
Oct 15 2013 - 8:26am
Bug: xNormal progressively slows down in "Match UVs" mode
11
2507 by Lex-DRL
Jan 2 2013 - 10:54am
Get tangents/binormals imported from FBX in Tangent Basis Calculator?
11
4615 by Farfarer
Mar 15 2012 - 10:49am
Normals won't bake for me?
11
2638 by Scruffers
Jan 21 2011 - 9:15am
Mac version of xNormals exporter
11
16010 by Tom12345 (not verified)
Oct 24 2011 - 7:12pm
Command line problems
11
2632 by Dohnut
Aug 23 2010 - 3:18am
Match UV method is extremely slow
11
2446 by jogshy
Mar 26 2010 - 4:21pm
Bent Normal Maps
11
16013 by BoH_Havoc
Apr 13 2010 - 9:22pm
Generating a local space normal map with only the high res.
11
4380 by jogshy
Feb 24 2010 - 2:34pm
Power of two
11
2304 by digimikeh
Jan 26 2010 - 8:30am
Displacement map bake
10
10629 by Marcus Aseth
Jul 13 2012 - 4:51pm
Custom Tangent Space Basis ignores binormal?
10
2147 by Anonymous (not verified)
Sep 27 2012 - 12:27pm
Help Requested: Occlusion issue in xNormal after using cavity map.
10
3675 by jogshy
Dec 1 2011 - 5:12pm
~~Mecha Normal Xnormal Help~~
10
3168 by natsugi
May 4 2011 - 1:31am
X-normal help please
10
4680 by rubyscooby
May 9 2011 - 11:52am
Normal map turns out really wonky
10
11988 by metalliandy
Dec 4 2010 - 9:43am
Issue with Normal Map creation
10
2110 by metalliandy
Oct 31 2010 - 11:09am
Multiple UV Tiles?
10
9463 by UbiWan
Dec 20 2014 - 6:30am
Strange artifacts on normal map (screen).
9
2189 by jogshy
Mar 24 2015 - 4:45pm
Can the sbm exporter for max/maya be extended into maxscript/mel, that would be a great help for automation .
9
1700 by HuaMuLan
Mar 27 2013 - 1:48am
xNormal memory leak? Outofmemoryexception being thrown...
9
5322 by jogshy
Oct 29 2012 - 9:14pm
XNormal Release Data Crash??
9
1834 by Shuaws
Mar 7 2012 - 8:39pm
Officially using xnormal in makehuman.org, but need help with some artifacts in height maps.
9
2785 by jogshy
Mar 3 2011 - 11:10am
New Feature Request - U or V Tangent Map
9
14856 by jogshy
May 18 2011 - 2:57pm
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