Questions and Feedback

TopicRepliessort iconViewsLast reply
Normal map problems!
38
5007 by metalliandy
Jul 17 2011 - 11:32am
Takes a long time to bake?
34
1158 by jogshy
Jan 16 2012 - 10:36am
vector map to 3ds max 2012
34
7870 by tristanmatchett
Oct 28 2011 - 7:42am
Displacement map w/ almost 0 data.
31
1929 by sp0rk
Apr 30 2013 - 9:06am
mac support - will donations solve it?
31
7487 by jogshy
May 7 2013 - 11:52am
Normal map artifacts
23
5121 by jogshy
Jan 17 2010 - 7:11pm
Different (worse) results vs. Maya Transfer Maps
21
2801 by jogshy
Oct 24 2011 - 3:41pm
Base texture baking without hi-poly unwrap?
20
5462 by Nosslak
Dec 20 2010 - 6:24am
normal map problem
18
1467 by metalliandy
Apr 20 2011 - 4:36pm
OS Frozen while running xNormal
17
3495 by metalliandy
Jan 25 2011 - 9:12am
Priority Question
16
1170 by bumd197
Feb 25 2011 - 10:21am
Displacement woes
16
8934 by jogshy
Aug 4 2011 - 6:21pm
vertex colors instead of base texture
16
3235 by jogshy
Mar 23 2010 - 8:59pm
Can't generate anything: "Attemped to read or write protected memory"
15
4022 by jogshy
Jul 1 2012 - 9:15pm
XNormal Cage Error
14
7386 by Treidge (not verified)
Nov 10 2011 - 2:53pm
XNormal Viewer. User made Maps are affecting the mesh
14
1506 by Murphz
Feb 25 2011 - 9:09pm
Bug in Direction Map Z-depth
13
419 by Reaversword
Feb 11 2013 - 8:03pm
Polypaint in Xnormal
13
5414 by Sezar1
Aug 7 2011 - 3:18pm
Smoothgroups and xNormal
13
1648 by Anykey
Sep 12 2010 - 8:51am
Bug in xNormal viewer vs Blender GLSL
12
396 by metalliandy
Feb 22 2013 - 11:08am
Zbrush to Blender to Xnormal workflow problems
12
4985 by metalliandy
Apr 7 2011 - 9:16am
heightmap and matchUV
12
6329 by jogshy
Feb 2 2011 - 6:12pm
Bug: xNormal progressively slows down in "Match UVs" mode
11
329 by Lex-DRL
Jan 2 2013 - 10:54am
Get tangents/binormals imported from FBX in Tangent Basis Calculator?
11
1246 by Farfarer
Mar 15 2012 - 10:49am
Normals won't bake for me?
11
1168 by Scruffers
Jan 21 2011 - 9:15am
Mac version of xNormals exporter
11
4825 by Tom12345 (not verified)
Oct 24 2011 - 7:12pm
Command line problems
11
1121 by Dohnut
Aug 23 2010 - 3:18am
Match UV method is extremely slow
11
1304 by jogshy
Mar 26 2010 - 4:21pm
Bent Normal Maps
11
4611 by BoH_Havoc
Apr 13 2010 - 9:22pm
Generating a local space normal map with only the high res.
11
1754 by jogshy
Feb 24 2010 - 2:34pm
Power of two
11
1378 by digimikeh
Jan 26 2010 - 8:30am
Displacement map bake
10
1720 by Marcus Aseth
Jul 13 2012 - 4:51pm
Custom Tangent Space Basis ignores binormal?
10
580 by Anonymous (not verified)
Sep 27 2012 - 12:27pm
Help Requested: Occlusion issue in xNormal after using cavity map.
10
989 by jogshy
Dec 1 2011 - 5:12pm
~~Mecha Normal Xnormal Help~~
10
1339 by natsugi
May 4 2011 - 1:31am
X-normal help please
10
1738 by rubyscooby
May 9 2011 - 11:52am
Normal map turns out really wonky
10
4679 by metalliandy
Dec 4 2010 - 9:43am
Issue with Normal Map creation
10
1188 by metalliandy
Oct 31 2010 - 11:09am
Can the sbm exporter for max/maya be extended into maxscript/mel, that would be a great help for automation .
9
191 by HuaMuLan
Mar 27 2013 - 1:48am
xNormal memory leak? Outofmemoryexception being thrown...
9
813 by jogshy
Oct 29 2012 - 9:14pm
Error: Attempted to read or write protected memory
9
1004 by jogshy
Jun 13 2012 - 8:58am
XNormal Release Data Crash??
9
755 by Shuaws
Mar 7 2012 - 8:39pm
Officially using xnormal in makehuman.org, but need help with some artifacts in height maps.
9
1262 by jogshy
Mar 3 2011 - 11:10am
New Feature Request - U or V Tangent Map
9
4699 by jogshy
May 18 2011 - 2:57pm
DX11/PTex and new techniques
9
1797 by Reaversword
Feb 3 2013 - 9:21am
Is XNormal for Linux?
9
1851 by jogshy
Apr 1 2012 - 6:48am
Multiple UV Tiles?
9
3283 by companioncube
Apr 6 2013 - 10:10am
8 UV maps 1 Mesh
8
196 by GutRipper
Feb 2 2013 - 8:07pm
Batch mode warnings and errors
8
430 by jogshy
1 day 2 hours ago
automated baking - quiet / non-interactive mode?
8
436 by jogshy
Aug 2 2012 - 11:12am
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