Questions and Feedback

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XNormal crashing
7
5121 by anuty123
1 day 3 hours ago
XNormal Creating Faulty Normal Maps
1
279 by jogshy
Jan 2 2017 - 3:53am
xNormal Height and Normal maps render 'tessellated'
7
6020 by anuty123
Dec 9 2016 - 9:01am
Using a cage on a single low poly mesh has some odd behavior
3
690 by jogshy
Dec 7 2016 - 4:45pm
Baking chainmail
0
174 n/a
Baking chainmail
0
143 n/a
Xnormal baking problem (with Zbrush and 3DSmax)
1
187 by jogshy
Nov 28 2016 - 3:27pm
Xnormal baking problem (with Zbrush and 3DSmax)
0
164 n/a
Xnormal Baking issue
1
653 by Sablezubaja
Sep 16 2016 - 10:09am
Strange Shiny Reflective Artifacts
1
301 by jogshy
Sep 14 2016 - 5:38am
xNormal has stoped working
1
279 by jogshy
Sep 14 2016 - 5:34am
How to create a Displacement Map?
4
1186 by piormessages
Sep 4 2016 - 5:10pm
Xnormal - Vector displacement - Vray
2
546 by xplorer
Aug 5 2016 - 8:58pm
Xnormal 4 ETA?
13
4400 by tristanmatchett
Mar 29 2016 - 1:25am
Black grid on displacement map. Again.
1
455 by alive-one
Feb 27 2016 - 7:21am
How do i bake PRTpn map positive?
0
693 n/a
Help with baking a complex CAD model
0
629 n/a
xnormalhelp.pdf
3
836 by xn3admin
Nov 15 2015 - 6:51pm
Call tools of xNormal from command prompt
2
662 by jogshy
Nov 10 2015 - 1:40pm
multi uvs tiling
2
638 by jonbotros
Nov 3 2015 - 7:54am
Call object/tangent space converter from command prompt or by using xNormalSDK
1
601 by jogshy
Oct 25 2015 - 12:59pm
Material ID map?
1
801 by jogshy
Oct 25 2015 - 12:55pm
3ds max normal map and xnormal normal map ,why they are not same?
1
613 by jogshy
Oct 17 2015 - 12:00pm
xnormal 3.17.16, blender 2.75 -blender2ogre 0.6.0 exporter- ogre 1.10 workflow, what settings to use for normal maps
2
944 by jogshy
Oct 17 2015 - 11:59am
Position Map
1
967 by jogshy
Oct 17 2015 - 11:56am
xNormal not producing tangent space nmaps
1
624 by jogshy
Oct 17 2015 - 11:56am
Request: Bake Mat ID from polygroup/materials/selection set exports from new zbrush FBX export
2
1009 by Shubaiki82
Oct 14 2015 - 7:47am
Export a cage created in xNormal's 3D Viewer?
5
1156 by Nope
Aug 5 2015 - 11:31pm
Use OpenRL to bake AO getting issues
6
805 by jogshy
Jul 31 2015 - 6:22pm
New UI
2
1011 by broadleaf
Jul 6 2015 - 11:37pm
xNormal viewer problem
3
1218 by lokem22
Jul 3 2015 - 4:06am
How can I use xNormal to project a normal map from a hi res model on to a low poly mesh with different UVs?
2
1082 by jogshy
Jul 1 2015 - 12:50am
Transfer textures von uv1 to uv2.
2
946 by jogshy
Jul 1 2015 - 12:47am
XNormals crashes when saving textures
2
944 by jogshy
Jul 1 2015 - 12:40am
Feature requests: RenderMan-style micropoly subdivision
4
1577 by Lex-DRL
May 27 2015 - 8:09am
!Need Help! xNormal 3.19.1 crashes after rendering
2
1603 by VoiD_AUT
May 15 2015 - 3:01pm
Show Cage problem....Plz Help
4
831 by MarceloLaborda
May 11 2015 - 3:18pm
Is xN planning to add a function likes "match by sub-meshes name" option in Substance Designer 5?
2
793 by vempdance
May 1 2015 - 3:38pm
Occlusion offset from edges
5
1018 by dreamparacite
Apr 30 2015 - 9:30am
('Low definition meshes' tab) How to use 'Batch protection' & 'Highpoly normals override file' ?
1
983 by jogshy
Apr 13 2015 - 2:08pm
Height map Manual Min/Max settings are not stored
2
876 by ChekbooM
Mar 24 2015 - 8:26pm
Strange artifacts on normal map (screen).
9
2089 by jogshy
Mar 24 2015 - 4:45pm
xNormal crashes when batch rendering with CUDA
3
1358 by jogshy
Mar 24 2015 - 4:32pm
Bake A Final Diffuse from a model with more texture
2
846 by jogshy
Mar 23 2015 - 7:04pm
Installer gets stuck,
1
815 by jogshy
Mar 23 2015 - 7:00pm
Problem with Xnormal, wrong Generated Normal map
1
1019 by jogshy
Mar 23 2015 - 6:59pm
Normal map doesn't match UVs
4
1136 by jogshy
Mar 23 2015 - 6:56pm
curvature maps
1
893 by jogshy
Feb 15 2015 - 7:56pm
AO baking issues Semi Emergency
1
726 by Tyborg
Feb 1 2015 - 5:17pm
Distributed hxgrid baking in x64?
1
858 by jogshy
Jan 24 2015 - 7:22pm
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