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nvcuda.dll |
3
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9 |
by metalliandy 33 min 18 sec ago |
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Is XNormal for Linux? |
5
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109 |
by jogshy Mar 7 2010 - 2:12pm |
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the latest xnormal question |
6
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85 |
by jogshy Mar 5 2010 - 2:39am |
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Baking ambient occlusion with arbitrary surfaces? |
3
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55 |
by jogshy Mar 4 2010 - 7:29pm |
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AO problem |
3
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69 |
by JackyBoy Mar 2 2010 - 6:16am |
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Generating a local space normal map with only the high res. |
11
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210 |
by jogshy Feb 24 2010 - 1:34pm |
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shader source code |
4
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137 |
by jogshy Feb 22 2010 - 6:50pm |
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Problem of projection with Xnormal !!! need help! |
5
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115 |
by jogshy Feb 22 2010 - 6:48pm |
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Expired/-1 error |
1
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115 |
by ceribral Feb 16 2010 - 10:58pm |
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BSOD / Startup problem |
2
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78 |
by Rezzy Feb 15 2010 - 2:41pm |
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Transfering maps |
2
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106 |
by ianucci Feb 5 2010 - 4:00pm |
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Problem with Zbrush AUV Tiles |
7
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97 |
by jogshy Feb 5 2010 - 12:58pm |
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Severely screwed up maps. |
1
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72 |
by jogshy Feb 5 2010 - 12:57pm |
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vertex colors instead of base texture |
11
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229 |
by jogshy Feb 4 2010 - 12:40pm |
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height to normal tool - add options like Crazybump |
2
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132 |
by jogshy Feb 1 2010 - 12:35pm |
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Projection error |
5
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130 |
by jogshy Jan 26 2010 - 10:02am |
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Power of two |
11
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112 |
by digimikeh Jan 26 2010 - 7:30am |
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mac support - will donations solve it? |
5
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133 |
by jogshy Jan 22 2010 - 1:41pm |
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AO bakes out funny, Normals look fine. what did i do wrong? |
6
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174 |
by jogshy Jan 22 2010 - 1:38pm |
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xNormal Height and Normal maps render 'tessellated' |
5
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163 |
by JackyBoy Jan 18 2010 - 4:57pm |
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XNORMAL, can get height-map from two digital photos ? |
2
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85 |
by olatoe Jan 18 2010 - 4:47pm |
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Normal map artifacts |
23
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523 |
by jogshy Jan 17 2010 - 6:11pm |
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xNormal doesn't like High-Poly OBJ from Blender |
2
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187 |
by KKB Jan 11 2010 - 11:18am |
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XNormal Materials |
4
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96 |
by ceribral Jan 6 2010 - 11:56am |
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why does the texture look like this |
6
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183 |
by Kaneth Jan 5 2010 - 3:07pm |
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protected memory read and write error |
1
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63 |
by maxfax2009 Jan 4 2010 - 1:01pm |
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XNormal Plugins/Photoshop/32bit |
1
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257 |
by Kagexeo Dec 20 2009 - 9:10am |
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normal map displays ok in xNormal, but not ok outside |
6
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366 |
by Tinker Dec 15 2009 - 2:03am |
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blender |
2
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122 |
by digimikeh Dec 11 2009 - 7:02pm |
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xNormal Problems |
6
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466 |
by jogshy Dec 6 2009 - 10:02am |
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Ray distance calculator- auto assign values? |
3
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159 |
by metalliandy Dec 1 2009 - 3:59pm |
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Displacement and multiple maps |
1
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209 |
by jogshy Dec 1 2009 - 9:16am |
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Multiple UV Tiles? |
6
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177 |
by jogshy Dec 1 2009 - 8:59am |
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exported Height Map looks wrong |
2
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232 |
by Anonymous Nov 13 2009 - 6:48am |
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Is there any start point to develop Normal to AO maps? |
2
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180 |
by viriatin Nov 12 2009 - 3:45am |
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batch? |
1
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103 |
by jogshy Nov 11 2009 - 12:48am |
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RGB |
2
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103 |
by ceribral Nov 9 2009 - 9:19pm |
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Lines and errors after normal leveling |
8
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166 |
by jogshy Nov 9 2009 - 5:48pm |
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Reliability |
5
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171 |
by metalliandy Nov 6 2009 - 7:37pm |