Hii guyz m new here n need some help
Guyz actually m searching the game engine optimisation . I;m a game art student n still couldent find proper information n eagerly searching for it. so plzz help me to understand the term with respect to Unreal games engine. And ya plzz tell me where could i get the Ureal editor 3 . Hope u guyz can understand my prob.
Hey,
This is quite a complicated subject and not one that can be taught in a short amount of time unfortunately...
But saying that you can get a grasp of the basics, with some hard core trial and error and lots of research 
Take a look at these to start you off.
Eat3d's Materials DVD there is some nice stuff in here...especially for the modular rubble
Too much optimisation (do polygon counts really matter?) @Polycount
UE3 MODELING 2 - ADVANCED @Hourences
Size does count PDF @/www.leighvanderbyl.com
Remember that google is you friend too 
hope that helps 
Hi
metalliandy
I'm really thankful for your help on Game engine optimization post now my institute want me to do work on it and create some stuff for them i couldn't replay so far cause i was away from the internet i mean to say i went to collect the ref pictures for project. But again thanks for the help.....
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Hey gamelord.sj,
You can get the latest publicly availiable version of the Unreal Engine with Unreal Tournament 3
Optimisation is a very broad subject and would be difficult to post everything here, but the theory is the same in most engines.
You can do things like removes unseen and unnecessary polygons in your models and use textures that are the correct size for where the model is going to be seen on screen.
You can also do things like pack the channels of a texture with different information, such as specular maps and masks and therefore get the most bang for your buck.
But like i mentioned, it would be impossible to list everything regarding to optimisation as this depends on target platform, the amount of polygons on-screen and the complexity of the materials that you are using.
Is there anything in particular that you wanted to know?