rendering in unreal editor
Is it possible to render my pillar in unreal editor? I'm sorry, I'm kinda new to this. I just finished my old pillar and put it in unreal editor with its material. I want to render it and show it off now and use it for my portfolio. Please let me know how I should go about doing this.
Hey Guys,
@dcp_wang
I use the same method as James but if you press "ALT+Prt Scrn" windows will only copy the window that is currently in focus. I find this helpful because you don't have to edit out the taskbar etc.
Hope that helps 
thanks guys, my portfolio is on its way
I posted my pillar too, so you can check it out in another thread, I'm also working on an old cannon model using the same techniques, so I'll post that one too soon 
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No there is no real way to make a render as you would in a 3D package that I have found. What you can do however, is "Prt Scrn" with the object in a lit viewport and paste into Photoshop. Once in there you can edit out your grids and make a few levels adjustments. Thats pretty much how I did it. Hope that helps.
-James
Some people go their whole lives without losing their minds. What truly sad lives they live.