Texturing DVD Product Images

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Eat 3D's picture
Posts: 383

JamesB's picture
Posts: 88

AWWWW SHIZNAP!!! Cant wait!

Some people go their whole lives without losing their minds. What truly sad lives they live.

ninjatastic's picture
Posts: 9

Sweet!!! When is this dvd coming out? I can't wait. Smiling
Thank you guys for putting out great tutorials. Now I finally know more about next gen pipeline ( I guess we can call it current gen pipeline Sticking out tongue )

Riki's picture
Posts: 1257

Thanks guys, Im just fixing a few small things and it should go live tomorrow, I cant wait!

Riki

-Riki

metalliandy's picture
Posts: 3188

Great news!

Im really excited about this.....its going to be amazing!

Keep up the good work Smiling

Riki's picture
Posts: 1257

Smiling

Its going to have to be released later tonight. I would do it now but Im going to get a good sleep in and then do it when I wake up.
until then...

-Riki

TelekineticFrog's picture
Posts: 2

Awesome job once again Riki! I ordered my copy tonight and downloaded it while I wait for my hard copy DVDs in the mail. Great subject to hit up and I'm looking forward to going thru the materials. Your stuff is always top notch and very thorough...some of, if not the best DVDs out there on game art work flows for current tech and UE3 especially. I'll take the time to post up a review once I get thru the DVDs. Keep it up.

Riki's picture
Posts: 1257

Thanks Chris! I know you guys probably aren't using UE3 up there but even so its always a great way to present your personal work, and knowing UE3 as an artist in this industry really looks nice on the resume Smiling

-Riki

cow1787's picture
Posts: 10

Just got it today, already look through it. Looks awesome. Even scrubbing through the lessons I already picked up a lot of stuff.

On a side note, I really like how you fluently say the shortcuts while you do them. One that I haven't heard you say yet, though I've seen you do another way, is duplicating/cloning your layer in photoshop. You drag the layer to the 'new layer' icon. It works, but just thought I'd mention that Ctrl + J duplicates the current highlighted layer as well and is a much faster way to duplicate a layer (to me).

.Make Art Not War.

Riki's picture
Posts: 1257

Nice tip cow1787!

I think Ive tried doing that in the past but its hard for me because my hand hovers on the left and I hate looking down at the keyboard Sticking out tongue Its one of those things I guess I would need to force myself to keep doing, so it will eventually become second nature.

I appreciate the new tips. That is one of the great things about showing other people how you do something, you instantly get feedback on a faster way of doing something that you do all the time. Id rather do less clicking and more art Laughing out loud

Riki

-Riki

Kanie47's picture
Posts: 3

Can't wait to try this one out. Actually thinking about buying the DVD and Download this weekend so I can start as fast as possible Smiling

Rob Hermans's picture
Posts: 196

I've been watching the Next-Gen Texturing lesson today and I have to say that I've learned quite some neat new tricks...
Like the creation of tileable textures...I used to do them exactly how Riki describes the tedious way. But No Longer! Laughing out loud

Since the Old Pillar lesson, I've also learned how important it is to use a non-destructive workflow, which shows even more in this lesson.

It's another few bucks well spent! Now all I need is to get is a job Sticking out tongue
Riki is my 3D-guru! Laughing out loud

cow1787's picture
Posts: 10
Riki;453 wrote:

I think Ive tried doing that in the past but its hard for me because my hand hovers on the left and I hate looking down at the keyboard Sticking out tongue Its one of those things I guess I would need to force myself to keep doing, so it will eventually become second nature.

Yeah, my hand hovers left too, but it's like the exact distance for my left pinky to hold Ctrl while my index stretches for the J. If it doesn't stretch far enough it's H, so I really have to make sure it's fully stretching. But I kind of have small hands, so yeah I'm sure it's different for everyone, just got to get used to it or do what's most comfortable for you.

On a side note, kind of, on the case it says "Over 200 Photoshop Custom Brushes", I've loaded the file into Photoshop and all I have is about 85. Just wondering if it's an extreme typo or am I missing files?

.Make Art Not War.

Riki's picture
Posts: 1257

Hahaha, oh man. That must have been one of those things I counted during an extremely late night. I just recounted and there are indeed 85. I highly apologize for this mistake, I just updated everything, but it kinds sucks because it was printed on the DVD case slips.

Thanks for letting me know, I wish I was only kinda off, but man I was WAY off.

Sorry again,
Riki

-Riki

Rob Hermans's picture
Posts: 196

85 Brushes is more than enough for me...
I think I'd lose my mind with 200, because there would be TOO MUCH choice :rolleyes:

opalsweet's picture
Posts: 1

How can igei it??

metalliandy's picture
Posts: 3188

You can get it HERE
hope that helps Smiling

reverenddevil's picture
Posts: 4

Ok, either I am retarded or it is difficult to find how to start a new thread?
I will post my question here.. I purchased the new texturing DVD and was looking for unwrapping or the part of baking the AO maps etc? Was this not included on the DVDs? If it wasnt I am let down. I would of liked to see how these were unwrapped and baked etc.. To me that is part of the texturing process. If these steps are uncluded and once again I am just reatrded please let me know. Thanks..

Rob Hermans's picture
Posts: 196
Reverenddevil;468 wrote:

Ok, either I am retarded or it is difficult to find how to start a new thread?
I will post my question here.. I purchased the new texturing DVD and was looking for unwrapping or the part of baking the AO maps etc? Was this not included on the DVDs? If it wasnt I am let down. I would of liked to see how these were unwrapped and baked etc.. To me that is part of the texturing process. If these steps are uncluded and once again I am just reatrded please let me know. Thanks..

I think you've only been looking at the Forum Homepage, where you can see the newest posts or something...
Look at the Forum Navigation on the left and click Forums, then you'll see a button with New Thread.

Explanation of unwrapping and baking AO maps is included on the Old Pillar DVD, not on the Next-Gen Texturing DVD.

This doesn't make you retarded though Eye-wink

Riki's picture
Posts: 1257
Reverenddevil;468 wrote:

Ok, either I am retarded or it is difficult to find how to start a new thread?

Try this link:
http://eat3d.com/forum/index.php

Reverenddevil;468 wrote:

I will post my question here.. I purchased the new texturing DVD and was looking for unwrapping or the part of baking the AO maps etc? Was this not included on the DVDs? If it wasnt I am let down. I would of liked to see how these were unwrapped and baked etc.. To me that is part of the texturing process. If these steps are uncluded and once again I am just reatrded please let me know. Thanks..

In section 1 video 7 I do explain how I got the AO, Normal, Diffuse, etc. I also show the unwrapping and give a brief outline of the scene. I didn't want to dwell too long in these areas because the focus of this DVD is texturing using photoshop.

Rob is right though, if you want more information about unwrapping and stuff like that, the Old Pillar tutorial goes into detail about that. It looks like you bought that one already as well and I appreciate the support. Smiling

You are definitely not retarded, keep up the hard work and I cant wait to see some of your progress!

Riki

-Riki

Rikimaru03's picture
Posts: 6

Can you go over a bit of what each map you rendered out does?

Complete Map

Diffuse Map

Lighting Map

Height Map

I thought a Diffuse map would be done in photoshop. can you clear up a bit on what you did with each? Height map, is that just stronger bump map?