Fencing mapped onto Concrete?
Hey guys, just skimming through the DVD and following it in Maya. I was looking at some of the photoshop textures and saw that the fencing was 'mapped on' to the concrete texture and wasn't separate geometry, and I wanted to know how the instructor made it all one mesh? I'm guessing its quite a basic procedure but would really like to know how it was done. Sorry if its on the DVD already, I've literally had a look through it before having to go out. Thanks for replies in advance.