Polygon Cruncher 8.0 is now available!

No replies
User offline. Last seen 1 hour 3 min ago.
Administrator
Posts: 4197

Hey all,

It looks like the guys over at mootools have been busy!

The model optimisation plug-in Polygon Cruncher has been updated to version 8.0 and includes a number of improvements and bug fixes over the recently released 7.8.

From the Mootools website

Quote:

Polygon Cruncher

- Memory management improved: this is now possible to optimize very large meshes.
- Adding normal optimization.
- Improving the batch module (merge faces and vertex settings simplified, log files, normal support...)
- 3ds Max version updates more cleverly the modifier stack when the option Apply Modifier is unchecked.

3D

- New PLY binary export.
- Wavefront / STL / 3ds Max / Maya user normal support.

Others

- The title bar now gives information on the version and the license status.

Fixes

- Lightwave import crashes frequently when reading UVs. A crash might occurs on particular lightwave 5.x format. UV/VC are correctly saved when a same material is shared by several meshes.
- 3ds import is slow when the scene has a lot of meshes.
- Vrml fix (last face might be invalid and this can lead to an application crash).

You can get it from www.mootools.com

Enjoy!

This Post needs Your Comment!

The content of this field is kept private and will not be shown publicly.
CAPTCHA
Are you human?