Spawn station

17 replies [Last post]
User offline. Last seen 5 weeks 5 days ago.
Posts: 221

hi friends i am currently working on this object and the original concept from game borderland gearbox software. will upload wip screenshots shortly

User offline. Last seen 1 day 19 hours ago.
Posts: 1773

Nice stuff Smiling

Can't wait to see it!

-Jeremy-

User offline. Last seen 36 weeks 6 days ago.
Posts: 178

Man this is cool, sooo reminds me of Batteries Not Included!

User offline. Last seen 6 weeks 2 days ago.
Posts: 30

it looks interesting, but what is it?

User offline. Last seen 5 weeks 5 days ago.
Posts: 221

First update Smiling

sst_01.jpg
User offline. Last seen 19 weeks 3 days ago.
Posts: 85

kickass stuff......cant wait to see more....!


Helipad Game Asset

My Blog

Looking For Work......

User offline. Last seen 2 hours 35 min ago.
Administrator
Posts: 4182

Nice work Smiling

The centre sections looks a little blobby in places, but you can fix that by increasing the amount of geometry in the meshes diameter or using floaters.

Can you post some wires?

User offline. Last seen 5 weeks 5 days ago.
Posts: 221

yes you are right metalliandy will add later in ZB or may be use floaters

User offline. Last seen 5 weeks 5 days ago.
Posts: 221

Small updates..........

sst_02.jpg
User offline. Last seen 6 weeks 2 days ago.
Posts: 30

So far its fine.  Are you going to make it look aged, giving it a history with some dents and other forms of damage?

User offline. Last seen 5 weeks 5 days ago.
Posts: 221

yes later in  Zbrush..

User offline. Last seen 6 weeks 2 days ago.
Posts: 16

The base need to finalize before the end - it is looking very wet!!!

User offline. Last seen 5 weeks 5 days ago.
Posts: 221

new updates hi res image

sst_03n.jpg
User offline. Last seen 5 weeks 5 days ago.
Posts: 221

3DSmax final,will upload soon zbrush work.............
 

sst_06n.jpg
User offline. Last seen 1 day 19 hours ago.
Posts: 1773

This is turning out well Smiling

-Jeremy-

User offline. Last seen 5 weeks 5 days ago.
Posts: 221

hellow guys sorry for my late progress Sticking out tongue bit buzy in other stuffs 

here is some more progress on the floor

sst7_n.jpg
User offline. Last seen 5 weeks 5 days ago.
Posts: 221

My high poly is finished now working on lowpoly  version

 

tag.jpg
User offline. Last seen 5 weeks 5 days ago.
Posts: 221

Low poly progress so far

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