What do you think guys? Its my rendition of the P51 Mustang and it took me well over a month to make as it is at 7.4 million polygons. Never again will I spent so much time cutting and pasting bolts. Next step is to create a fully textured low poly.
Can you post the wires please?
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Hi guys, really appreciate the positive responses. Sure, I can get up the wireframes and texture sheets up as soon as I get to that stage.
very good model, wonderful detail.
...waht do you maen I tlak fnuny?
I'm still having trouble getting clean lightmaps and would like more reflections given with the cubemaps, never the less here is a render I made. Does anyone know how in UDK to render at a higher resolution?
More to the point, can anyone give me a job. I think I deserve that at the very least.
Anyway, as always feedback is greatly appreciated and I'm sure I'll get loads of great C&C from you guys.