Mech Concepting

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User offline. Last seen 33 weeks 2 days ago.
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So, I lost interest in the robot in a soda can ... just wasn't very exciting. I've started working on a concept for Mech, one of my favourite subjects, the inspiration for this came from the suit helmets in Prometheus. I loved the big bulbous glass dome. Unfortunately, I've lost that feeling and will need to re-vist the canopy to bring it back. 

 

User offline. Last seen 5 days 5 hours ago.
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I can see similarities with your soda bot on this concept piece but I really think you shouldnt give up on the soda can bot. Sure its rough and aint not always as fun but if you give up on your ideas half way through, wouldnt you give up on your self a little bit too then? If your stuck, or just dosent feel its going in the direction you would want it to, then why not try to make it all over with a bit of planning, concepting and ofcourse all your knowledge from the last one.

User offline. Last seen 33 weeks 2 days ago.
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Well ... I understand what you're saying, and there is some wisdom in it ... but I'm just not feeling it right now. I will most likely come back to it in a couple on months with a fresh perspective.
I don't seem to be able to embed further videos in the replies? ...  no doubt I'm doing it wrong.

For what ever reason I can't seem to embed another video ... so here's a link

https://vimeo.com/44868152 
 

User offline. Last seen 5 days 5 hours ago.
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Your mech warrior is also starting to look nice, like it a lot better now with the new hatch.

Its nice to be able of just putting one project aside for later when its starting to feel a bit heavy, but be careful not to start up too many projects like that. Then your never going to finish them. I think its more fun to look back at completed work pieces and renders rather then a lot of half done things no matter how old they are.   Good luck with this one, will be interessting to follow. :)  

weird :/ ...but a link works fine too!

User offline. Last seen 33 weeks 2 days ago.
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So I need to know if the design will stand up to animating, so I did a quick rig before I started work this morning, then spent my lunch break doing a quick animation to test how the legs held up. It was a well worth while exercise as there is some work needed to change the mechanical design in order the hips can achieve a full range of movement. It's a quick animation, and I had a bit of fun with it. 
https://vimeo.com/44928372  

User offline. Last seen 33 weeks 2 days ago.
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I've updated the design of the hip joint. Should work better now. Also switched to youtube as I can uploda as many HD videos a week for free ... yes I am a tight arse. Sticking out tongue

http://www.youtube.com/watch?v=7QZNd9ZVYgo

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Nice work Smiling

User offline. Last seen 33 weeks 2 days ago.
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Cheers! Laughing out loud

Quick link to the animated version showing the new hip joint better
http://www.youtube.com/watch?v=1L0qvFWPWwQ

User offline. Last seen 33 weeks 2 days ago.
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Foot defined and designed, as well as some work on the chassis. Hoping to get more done tonight
http://www.youtube.com/watch?v=7cmegoz3UxM  

User offline. Last seen 33 weeks 2 days ago.
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Further work to the power unit and the canopy hinge. First link is just the model and the second is using my test animation. Despite having modelled the feet, I've not yet rigged them up, so they don't animate as yet. Sorted.
http://www.youtube.com/watch?v=5aeR7rFGNtc  
http://www.youtube.com/watch?v=PVaFd-Ml9qU  

User offline. Last seen 1 day 9 hours ago.
Posts: 431

Awesome frog bot. Love his lurchy backside and the fact he looks a little like he has soiled his immacuately modelled mech pants. Work faster bingo.....faster....this is da shizzle

User offline. Last seen 33 weeks 2 days ago.
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Cheers man ... your words are like pure liquid gold to me. Anyhoo.

Incremental update
http://www.youtube.com/watch?v=OktgHhx_k5U  

User offline. Last seen 33 weeks 2 days ago.
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First link is a model update, second has the animation test.
http://www.youtube.com/watch?v=p5c7X492Qek 
http://www.youtube.com/watch?v=PZSOJwfvKxw  

User offline. Last seen 33 weeks 2 days ago.
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Started work on building the cab interior
http://www.youtube.com/watch?v=5WbNdTJ_fOs  

User offline. Last seen 33 weeks 2 days ago.
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Bit pooped tonight, so I'm having a break. Although I have done a quick render showing the current state of affairs.
 

upu_001_test_shot.jpg
User offline. Last seen 33 weeks 2 days ago.
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So much for my early night damn it!
Started messing with rendering techniques ... hours slip away. Ho-hum.

Little experiment in rendering

 

User offline. Last seen 33 weeks 2 days ago.
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More rendering experimentation, image based lighting and testing glass refraction and chromatic aberration. Animated a camera rising up.
https://vimeo.com/45349386  

User offline. Last seen 33 weeks 2 days ago.
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Rendered the test animation to a higher quality. Done some more work on the headlamps, cables, small details.
http://www.youtube.com/watch?v=99AaX6M9-9I

User offline. Last seen 1 day 9 hours ago.
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Good stuff dude. Like the tri lamp in the front of the cab. I can't wait for you to get the feet rigged, it makes the animation look slightly stilted because your accommodating the shape of the feet in their fully spread mode. Looking good all round. Why don't you try a district 9 white and orange colour scheme. Loving this project bingoz

 

User offline. Last seen 33 weeks 2 days ago.
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Yeah totally. Just figured the animation was enough to test the overall model. I'll rig it fully when I'm done building. Less chance of me getting side tracked by wanting to animate it.
The district 9 colour scheme sounds like a fine one. I'm also going to take a look at cosmic motors for some further inspiration.

Cheers man.  

User offline. Last seen 1 week 1 day ago.
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Awesome works. The rendering is so beautiful. 

All beautiful things begin with a render farm !

User offline. Last seen 1 week 13 hours ago.
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Haha nice model

User offline. Last seen 33 weeks 2 days ago.
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User offline. Last seen 33 weeks 2 days ago.
Posts: 47

Things have been moving slowly, detailing takes a long time. I've been experimenting with lighting and shaders, which has been a distraction from finishing the model and rigging. Although this hasn't been entirely a bad thing, it's given me time to reflect and gain valuable input from some very talented people I work with. Cheers to Mr Jake Gumbleton, a very fine concept artist http://jakegumbleton.blogspot.co.uk/

And to someone you may know, Devilshands, I won't mention his real name, as I'm not entirely sure he's appreciate it! Lots of really good input from him.

Cheers chaps.

Anyhoo, I will be playing with some of the forms, and exploring some more design details. 
In the meantime, here's a turntable render

 http://www.youtube.com/watch?v=STRIe9RJd04

User offline. Last seen 33 weeks 2 days ago.
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Done some major reworking of the canopy. There should be a turntable video tomorrow sometime.

mech_01.jpg mech_02.jpg mech_03.jpg
User offline. Last seen 33 weeks 2 days ago.
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Turntable showing new canopy design progress
http://www.youtube.com/watch?v=cQtU-Mkvv2U  

User offline. Last seen 33 weeks 2 days ago.
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Experimenting with materials

http://www.youtube.com/watch?v=u4SJObhhtaM

User offline. Last seen 33 weeks 2 days ago.
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Foot design finished ... little render to keep me going.

uppv_01.jpg
User offline. Last seen 33 weeks 2 days ago.
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Just in case anyone still interested ... Smiling

upu_02.jpg
User offline. Last seen 3 hours 41 min ago.
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Looks great, man!

Can you post some wires?

User offline. Last seen 38 weeks 1 day ago.
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very nice !

User offline. Last seen 38 weeks 1 day ago.
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the legs are great

User offline. Last seen 33 weeks 2 days ago.
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Many thanks. Work is crushing the life out of me at the moment, so work has slowed dramatically on my project. This is the latest turntable.
http://www.youtube.com/watch?v=BkXzRvXhoX0  

User offline. Last seen 33 weeks 2 days ago.
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Another video, showing the wires: as requested
http://www.youtube.com/watch?v=jbGYqc1boo0  

User offline. Last seen 33 weeks 2 days ago.
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On the off chance anyone is interested ... I have done a little bit more work on this.
https://www.youtube.com/watch?v=_eOTx_62uuY 

and a motion test

https://www.youtube.com/watch?v=PWg3RbaS-Lg

 

still in progress ... but I'm chipping away at it slowly. 

User offline. Last seen 5 days 5 hours ago.
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I am amazed by your motion test and rigging videos, it moves convincing and nice.
You have come a long way with this, great work.
Me wants wires too. Sticking out tongue

User offline. Last seen 33 weeks 2 days ago.
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Thank you Robo ... much appreciated.
I have a rendered version of the early motion test

http://www.youtube.com/watch?v=Gk6yAxp0I_Y&feature=youtu.be

and a real time render the entire block-out.

http://www.youtube.com/watch?v=8c31YbLhBCY

Moving on to polishing the animation before I render the entire motion test. 

User offline. Last seen 1 day 9 hours ago.
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congratulations on you achievements Bingo - I have to say - dispite your learning difficulties - you have done really well with this. Anytime you want me to read the animation tutorials to you again in future, just shout me.

User offline. Last seen 33 weeks 2 days ago.
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That's kind of you, although, your electronic voice is a little bit too creepy for me. Quick question, what is that dwarf doing under your desk? 

User offline. Last seen 33 weeks 2 days ago.
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Started the polish passes. This video shows 3 polish passes, the last being the most recent.

http://www.youtube.com/watch?v=Nw2VJxlXyM0

User offline. Last seen 2 days 4 hours ago.
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Great work Smiling

-Jeremy-

User offline. Last seen 33 weeks 2 days ago.
Posts: 47

Cheers. Smiling

This is a render of the third polish pass. Won't be doing much for this for a while as I have other things on. But at some point I want to shoot some film to composite it into.
http://www.youtube.com/watch?v=gWgwg9Z-9xQ  

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