Gunther - is a retired Gear

7 replies [Last post]
add1dev's picture
Posts: 5

I'd like to show you a character model I'm developing for Unreal Tournament 3. The design is based on the Coalition uniform from Gears of War. My objective was not to copy the original designs, but rather to use their aesthetics and basic concept to produce something of my own. I've tried my best to make unique elements and details with skill and experience I have. At the moment, the model is at the stage of export from 3ds Max to ZBrush for additional detail pass. Still, you can already see it's current state.

If you think that there is a problem with modeling or design quality, you're most certainly welcome to bring it up, I'd really appreciate your feedback. Thanks in advance.

"Gunther is a retired sergeant, Pendulum Wars veteran. After the war, not being able to find a place in the peaceful life, he became an active participant of "Unreal Tournament" matches. Right up to the Emergence Day, he has demonstated quite notable combat skills on the arena, - which, obviously, came from his military experience."

 

steve_3d's picture
Posts: 91

Wooow!! awesome work!! keep it up!! Smiling

add1dev's picture
Posts: 5

Work in zbrush.

w.i.p - No sculpting head and belt.

 

JBaldwin's picture
Posts: 2162

Great Progress.

-Jeremy-

add1dev's picture
Posts: 5

Final work in zbrush Eye-wink

JBaldwin's picture
Posts: 2162

Wow fantastic work! Although I feel the matcap really hurts the end result.

-Jeremy-

add1dev's picture
Posts: 5

Final Work

metalliandy's picture
Posts: 3188

Nice work! Smiling

Can you post some LP wires and textures please?