Gohan

2 replies [Last post]
User offline. Last seen 1 week 1 day ago.
Posts: 6

I had some doubts in posting this, since everytime I post a thread I am managing emails rather than sculpting in those rare precious few hours,which ends in half finished models LOL.

There was a series on television once which I thoroughly enjoyed and unlike the other childhood series I used to like I can still watch this one ( still like it when Gohan stops whining and beats the <bliep> out of Cell )

I am attempting a hyperreal version of Gohan ( still having difficulty nailing that anatomy down-still hate doing hands and feet-) and I started from scratch in Maya.
Finally Autodesk came out with SP1 for Maya 2013 so the damn BT Unwrap plug in works again so Uv's are done as well.

Anywho, C&C is most welcome , just keep in mind that it is still very much a wip .

 

Early sculpt:

 

Lookdevelopment in PS and Nuke:

 

Latest progression:

Martin van Stein
3D artist
http://www.eyellem.com
 

User offline. Last seen 1 week 1 day ago.
Posts: 117

Cooool character!!!Keep on doing..

All beautiful things begin with a render farm !

User offline. Last seen 1 week 1 day ago.
Posts: 6

Here is my progress ( or lack there off Eye-wink ):
gohan

Martin van Stein
3D artist
http://www.eyellem.com
 

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