Full Auto Shottgun

6 replies [Last post]
User offline. Last seen 50 weeks 6 days ago.
Posts: 97

So this is my latest project. Dropped a sketch on paper, And got to modeling. 100% Zbrush 4. Themed and inspired largely off the game borderlands.

 i know I'm going to do dials and fine detail on the sight, and add fire select of some sort. Other than that, i don't know what kind of fine detail i should add. Any ideas would be greatly appreciated. C&C Always welcome.

 

 Edit: Finished now. Final pictures and compositions:

User offline. Last seen 4 weeks 5 days ago.
Posts: 431

lovely sculptings Smiling

User offline. Last seen 9 weeks 8 hours ago.
Posts: 6

Kinda cool, but i think it will be hard to hold from the front since there is no enough space for the hand (only space for fingers, and it's not enough) despite that it's cool.

User offline. Last seen 50 weeks 6 days ago.
Posts: 97

Thanks. And i see your point. Maybe i fill in that hole(between the grip and the mag), And the player would grip the gun just like someone would grip a mag with no fore grip? Maybe I'll take a character and tweak there fingers around and see it they fit at all Sticking out tongue

Anywho, Starting subdividing, Re-cliping for clean up, and started working on some finer details.

 

 

 

shotty7.png shott8.png shotty9.png
User offline. Last seen 50 weeks 6 days ago.
Posts: 97

Small update. Still working a detail pass.

shotty11.png shotty22.png
User offline. Last seen 50 weeks 6 days ago.
Posts: 97

So here it is, Finished up. Simple Turntable as well. Just discovered zbrush can do them and export um Laughing out loud Link :  http://www.youtube.com/watch?v=woB_cl_Ra1M

 

autoshottyfinal.jpg characterstrip.jpg
User offline. Last seen 50 weeks 6 days ago.
Posts: 97

Final comp pic

 

autoshottyfinal2.jpg

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