Deus Ex Inspired Office
I am trying to improve my skills in environment modeling by emulating the environment of the game, Deus Ex Human Revolution. I love the prominent use of gold and black in the scene as an art direction. And the game itself was a fun cyberpunk filled shooter. I wanted to create an office that was a part of the Deus Ex World, but not already in the game (ex. an office for an imaginary new DLC).
Alot of work needs to be done! Let me know what you think.
LOTS of temporary textures.
The state the project is in now. With post process in use.
Layout of the room.
And if anybody can help me with this, I want this chair to have the buttons on the back. But I am not sure how to approach that. Suggestions?
Thanks, updates will come very soon!