Normal Map Stripes
Well, here we go with another Normal Map thread...
Does any one knows why I am getting these stripes? I´ve baked using X-Normal and Maya. It is not a complicated mesh, just an air duct. Everything is correctly set: Hard/Soft Edges, Uvs, etc. Tried other resolutions, Nvdia normalize, and so on. I really don´t know what I am doing wrong!
Thanks for your time!