Weird xNormal Bake

1 reply [Last post]
User offline. Last seen 2 years 3 days ago.
Posts: 2

I'm trying to bake to a lower poly object. I cut the back faces off in zbrush to speed up the bake time.

 

However I'm getting some weird bake results!

 

There should be 4 pics on this link that show details of my xnormal problem.

http://img857.imageshack.us/g/xnormalproblemhp.jpg/

EDIT: It looks like my bake is "looking" at the back faces of my High poly instead of the front?

 

Thanks.
 

User offline. Last seen 1 day 37 min ago.
Posts: 603

Maybe it's a problem with your distances. Have you setup the cage in a way that covers completely the HP mesh?

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