Unusable Results from xNormal.. Can someone help me find the problem
Hey guys, just getting started into using a 3dsmax, Zbrush, Xnormal workflow. There seems to be a disconnect somewhere between max and xnormal that is giving me absolute garbage instead of crisp clean maps. I've been tweaking settings all morning using low res maps to test my results and nothing I do gives me anything haflway decent. The attached pictures should tell the story... Anyone have some suggestions for what I'm missing. I've followed several tutorials online and the results I am getting are nowhere near those I have seen despite using the same steps.
Thanks in advance