Feature Request: Auto-Resize
I work in an engine where most characters and objects are < 2.0 in size. Having to save different versions at larger sizes for AO burns and the like is a pain.
Can a feature be added to xNormal auto-resizing geometry at the time of burn by 100X upwards when doing operations, if the mesh is < 2.0 and results won't be good? It's one of those "little things" that saves a lot of time sometimes.