baking hires model + bumpmap question

2 replies [Last post]
User offline. Last seen 1 year 8 weeks ago.
Posts: 2

First off, thanks for making such an awesome tool,

secondly, is it currently possible to add a bump texture to the hires model ? so when it's baked onto the lores model it's included in the normalmap?

(akin to maya's Transfer maps' option/checkbox for "include materials")

thanks in advance!

 

User offline. Last seen 9 hours 59 min ago.
Posts: 612

Yep, it's possible.

Just UV-map your hires mesh. Then, assign a the normal/bump map as base texture and render. If your HP's base texture is a tangent-space normal remeber to check in the "base texture is a tangent-space normal map" option.

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http://www.xnormal.net

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User offline. Last seen 1 year 8 weeks ago.
Posts: 2

Awesome!

thanks for the info!

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