UDK Lighting and Post Processing
I'm trying to learn how to light and create environments. Getting the lighting and its falloff is so hard In Maya. I was just wondering if there are any beginners that have used the Unreal Engine lights. Are there people that can compare the environment lighting work flow of Unreal to Maya? In the UDK Lighting and Post Processing DVD, will you learn how to bake lighting to texture as well as set up your lights? How do you get a copy of the Unreal engine so you can practice what you learn from the DVD?