I really need some help about modeling, plus have other questions
Well sorry, i know i have mess up the topic, but i have no idea what to put on. If you want, read this message, and i hope you can give me a little more professional advice.
So i know 3D max, not in advanced level , but somewhere intermediate levell.
The problem is, i want to work for VFX industry, for features movies, as modeler and texture artist.
But there is used Maya, and not 3D max, as far as i know? I really have problem with Maya, can't get rid of the so much complicated modeling tools and techniques, and every single day Maya will crushed it couple of times from 10 to 20 times, and i have nothing modeled, just losing times when Maya stuck, or won't start at all, or waiting 10min, in Loading screen. So i am not sure what should i do, Messing up with Maya crashing system, or mastering 3D max?
So i thought my self, So instead of losing my time with Maya, i could learn the modeling in 3D max, and master it. Then, i could take the model from 3D max, and import it to Maya, and do the rest of the thing, Uvs, texturing, lighting etc. Can i do that, and if i can, How? But i am not sure that people in industry do this? They use one program for everything right?
So again, i want to do all teh modeling in 3D max, take that model, import it to Maya, and do the rest of the pipeline. If i can't handle modeling in Maya, i could be animator or rigger, or doing lighting? Please someone.