[Oniram] UDK Lighting and Post Processing Review
When i saw the preview for this dvd, i instantly had to have it! this dvd was everything i was looking for in lighting and post processing for UDK. I have just begun to familiarize myself with udk lighting and post processing, and this dvd cleared up SO MANY questions. While my school library has purchased many of the Eat 3d Dvds (they're slacking on the new ones), this is the third dvd i have personally purchased from Eat 3d, and i have not been disappointed yet. While i have only gone through the first chapter of the dvd, i am already learning tons of new things. The material PPE was especially one of my main focuses. The outline shader is something that ive seen requested on MANY forums, and im glad that you guys came up with a simple and efficient way of achieving this. I actually spent a few extra hours messing with settings and numbers in order to achieve a nice outline for a map (which which does not only show B/W), and with some online help i was able to finally figure it out! Ill post up my material chain in case anyone else is interested.
Original Outline Product using Eat3d Method
new outline with some tweaking
material setup for new outline method (large image!)
im still unsure of which method i think works best. it honestly depends on the overall scale of the map i think. but regardless i would not have gotten anywhere close to understanding this without the help of Eat3d.. THX A BUNCH AND KEEP THE GREAT CONTENT COMING!