High Poly Vehicle - Raul

22 replies [Last post]
raul.aparicio's picture
Posts: 30

Read the rules, hope this qualifies. I was trying to do a mech and my concepting skills suck!  So after i admitted defeat a buddy from work, Elliot Lilly ( our concept artist ) was kind enough to give me a hand. He came up with this incredibly crazy looking mech

So i started this morning, from scratch to model this guy. So far is going alright, just blocking out the bigger masses getting things to tie in together. Hope on getting into some serious shit with it later on today after im done blocking it out.  Hope to post every night from tonight until the contest ends.

 

Also, ill come clean right now, i was doing this mech for 3dtotal, but i never got far into modeling because i just couldnt get the design right. After elliot's awesome concept, this thing did a 360. So its basicly all new. If someone has a problem with that, ill be more than glad to exit the contest. Im not here to win, just to compete, and show some cool art! Smiling  

Hulkspidy51's picture
Posts: 102

Hey Raul! Nice to see you entering the contest. Damn. . .Elliot Lilly has a way with concept art. That's cool you got him to draw something up. Blockout looks good! Can't wait to see more!

Didjitalus's picture
Posts: 167

hi there awesome concept reminds me of mechwarrior and a bit metal gear rex. Blockout seems ok, can't wait to c more. Good luck

-HP-'s picture
Posts: 120

Raul my man!! Glad you're participating... bad news is that we can all go home now! Sad

 

Good luck man! Eye-wink

Level Artist

www.helderpinto.com

SaferDan's picture
Posts: 102

Good to see you participating but yeah I think I'll just give up now! I have seen your stuff on Polycount it is amazing!

 

The concept is awesome I love the cloth tent/shelter area up top!

 

Good luck man :) 

JBaldwin's picture
Posts: 2162

Great stuff! Best of luck Smiling

-Jeremy-

metalliandy's picture
Posts: 3188

Nice blockout! Cant wait to see some HP work Laughing out loud

raul.aparicio's picture
Posts: 30

Thanx guys for the kind comments! Smiling

Here is a quick update. Tonight i only worked on the bottom gun, there are some things i dont like about it that i may be going back to tweak.  Also made a bigger and larger block out of the other parts in the mech

I kinda feel like a little boy again, playing with gi joes. hehe..i got some people in there to get the scale of things right. 

 

 

 

 

JBaldwin's picture
Posts: 2162

Great work Smiling

-Jeremy-

-HP-'s picture
Posts: 120

Oh yeah, very clean modeling! Keep up man.

Level Artist

www.helderpinto.com

roosterMAP's picture
Posts: 82

lookin good! its nice to see u competing. I really like the curves. Very RAGEY. lol

SaferDan's picture
Posts: 102

awesome start, this is going to be amazing!

raul.aparicio's picture
Posts: 30

roosterMap - gotta represent! lol

Im gonna have to coordinate my time better to get this done..lol. Here a 1st pass at the legs.

-HP-'s picture
Posts: 120

Nice man, I like the round soft model, mixed with the hard surface modeling.

Keep up!

Level Artist

www.helderpinto.com

metalliandy's picture
Posts: 3188

Nice work Smiling

raul.aparicio's picture
Posts: 30

My goal for this weekend was to get super comfortable with modo...so at a very slow and retarded pace i did these. 

-HP-'s picture
Posts: 120

 

Nice modeling man, really enjoying it!
 
How are you finding modo btw, I thought you were using Max.

Level Artist

www.helderpinto.com

raul.aparicio's picture
Posts: 30

thanx! Modo is awesome! at first it was pissing me off lol, but now i make sweet love to it every day! Eye-wink

No dude, ive never gotten into max. Its always been xsi for me. Which is why i asked how u did your renders. That shit blew my mind.

-HP-'s picture
Posts: 120

That's cool man, yeah, ive heard modo is all the rage at id! Sticking out tongue I really need to give it a shot. Smiling

Level Artist

www.helderpinto.com

raul.aparicio's picture
Posts: 30

you should, its pretty good! i had a few complaints but now i know how to get around them! lol

Im problably not gonna finish on time, so im gonna try to wing it till sunday...lol.  Im gonna be adding more props between those belts. Next i will focus on the cockpit. 1st thing im dying to tackle is that window. Then problably move on to do the chairs and such. 

 

 

 

 

Here are some of the ideas that ive got for the inside of the cockpit and the cushions. 

metalliandy's picture
Posts: 3188

Just a quick reminder about the process for your final submission Smiling

Please ensure that your final submission has everything that is required for entry, edited into your first post (beauty shot's and turntables etc.)

  • You must provide an unsmoothed wireframe beauty shot of the finished model, from multiple angles.
  • You must submit at least 1 final beauty shot that is at least 1280x720.
  • You must submit at least 1 turnaround movie of the vehicle created in any application of your choice.
  • Post your final image on the first post in your thread using our "File Attachments" system.
  • Upload your video turnaround to a popular video sharing site (Youtube, Vimeo, etc) and post the link/embed in the first post of your thread in the " Video Link" field.

 

Also please make sure that you edit the title of your thread to have - Final at the end.

e.g. High Poly Vehicle - metalliandy - Final

Thanks and good luck! Smiling

raul.aparicio's picture
Posts: 30

Some updates..

Test render of what i want my final to look like.

Some wires n stuff

JBaldwin's picture
Posts: 2162

Great work! This is looking really nice Laughing out loud

-Jeremy-