Old & Damaged - antsvetkov :: Final
Biohazard Tank Array
Old & damaged - Contest
Work is done!
I'am very happy to make this done!
Congrats every one of you guys!
Software used
Maya 2011 - for modeling, UV wrap, baking.
Adobe Photoshop CS3 - create textures
8monkeyLabs [Marmoset Toolbag] - rendering, video and screenshots.
Zbrush 3.5 R2 - for sculpt [amazing tool!]
yes, references complete already. I need more time. Work work work on main work. Family,wife,doather.. On weekend i have more free time and i post my references and ideas. Thx for watching my post!
Please use Eat3d's file attachment system. Riki clearly stated in the rules that this needed to be done. Please edit your post, and attach your images correctly.
Thanks 
-Jeremy-
Please use Eat3d's file attachment system. Riki clearly stated in the rules that this needed to be done. Please edit your post, and attach your images correctly.
Thanks 
-Jeremy-
Sorry for that, but im dont understand how upload the images into forum. Where can i read FAQ about that?
Sorry for that, but im dont understand how upload the images into forum. Where can i read FAQ about that?
hey man to attach images just use the file attachment button under the comment box, sometimes it doesn't work so I normally click preview then attach the image. hope this helps 
Thanks man! I found already this awesome button call "File Attachments" =). Now time to post pictures. \0/
Thanks Hunter for explaining 
Sorry I forgot to tell that detail. Looks good ant, keep up the good work 
-Jeremy-
I love it! Don't know what it is, and I still love it. 
This is an old gas cylinder attached to the wall, but I have not exactly decided what it be in final stage =). Hmmm maybe a nuclear BOMB! =)
Clean nice hi-res model Dude. Looks cool:)
The tank is looking really cool. I dig all the cross over of the pipes and cables. Adds a lot of interest and casts some nice shadows. I also like that you didn't make all the pipes perfectly straight. I think I like it better w/o the door. The bolts on the door seemed large and threw off the scale for me. Looking forward to seeing the damage pass next.
Thanks emckenney. I tried very hard to create an interesting composition. The door was unnecessary and I threw it.
looks good, though the only crit i got is the taps, with that amount of damage above them I would of thought maybe one got bent or broken off.
Hmm, i think you right scott. I will try to work out this detail.
i dont know if it would work but maybe continue as you are, bake the normals and then bend the tap at the end on the low poly model.
Looking awesome, man! Awaiting more updates!
scott okay, i want to make it interesting. Thanks for the tips.
Autopsysoldier thank you very much!
amazing Details, u rock man
awesome detail
looks awesome.Nice details
Looking sexy! Can't wait to see everything else on the wall! Keep it up.
So i should have posted a comment earlier on your work. Ive been looking at it periodically and Im really liking everything you have created here. Cant wait to see the final result.
awesome. Great sculpting..Good job.
i like your sculpting, especially on the gas tank. only thing i would have to crit about is the sculpting on the valve. it seems a bit muddy and unnatural.
Very nice details , can't wait to see final image....good luck bro
fantasy24 Thank you very much. I'm currently working on the Gas Tank, Low-poly model and UV's. Its very hard actually T_T. I show results then its done.
Oniram big thanks for critics! I think you right for 200% and you are not the first one who said me that. And I definitely decided to remake the valve until it's too late.
mr.craft thank you very much! Bro =)
Once again I want to ask forgiveness for the lack of updates. I caught a cold and I'm not very good. Work is moving slower than usual. I have a lot of ideas and a lot of polygons and textures =). And I have to very carefully study the model by hand. About any plug-ins are not talking.
P.S.
And yet, I want to ask forgiveness for my terrible English. I hope you understand what I write.
really nice work, i'm thrilled to see the final piece
looking good man. you're really capturing the damage well and it shows through your sculpt. Cant wait to see the final piece!
hmm kinda looks like polystyrene but maybe once its textured it will look the part nice sculpting 
In the pits, I plan to make rust.
Vao.... really great detailing.... looking forward for textures.. great going..
Your first bake came out great man! Can't wait to see everything put together!
Thanks Autopsysoldier. I'm working on it =). Very soon i show you the result of my work.
smithreed thanks man, textures in progress.
The tank looks great. I have two small suggestions. Change the color of the bands going over the tank to help them stand out more. Like they were made of a different metal than the tank. Second would be to add some scratches and wear to the bio hazard symbol. Keep up the great work. Going to be a really nice piece when it's all textured.
emckenney thanks for suggestions! Work in progress, all thinks will be add in next updates.
Bands and plate will have other texture but not added on this time. Biohazard symbol actually not final and i almost in search right now. Maybe its will be another sign or nothing.

































You got any refs or ideas yet?
- Kane Forrester