NextGen Small Scene- Medical Accident :: Final

22 replies [Last post]
User offline. Last seen 3 days 18 hours ago.
Posts: 431

Hi Folks - Just made it home in time to add my final bits and pieces. Really wish I had found Eat3d sooner so I had more time to spend on this, but thanks for the comments and I am looking forward to the next challenge!

Here is a link to a video: http://www.youtube.com/watch?v=OmZcwlQzIBc

 

User offline. Last seen 2 years 16 weeks ago.
Posts: 9

Very unique design.. Keep it up!!

User offline. Last seen 3 days 18 hours ago.
Posts: 431

Added plastic sheets/back wall/burst piping/ceiling-floor lighting/robot surgeon armz (including nasty one stuck in the bed...!)

Time to let the blood flow!

screenshot.30.jpg screenshot.31.jpg screenshot.32.jpg screenshot.33.jpg screenshot.34.jpg screenshot.35.jpg plan.jpg
User offline. Last seen 2 years 19 weeks ago.
Posts: 3

I love the look and feel of this.

User offline. Last seen 2 weeks 3 days ago.
Award Silver
Posts: 50

This came out blazing fast in just 12+ hours, you must be a robot...

Anyways, cool concept! This scene has alot of neat stuff. Though, if I didn't read your first post, I would say it was more of a torture room than a medical bay. I guess it kinda reminded me of the Metal Gear Solid Scene...

scene-de-torture.jpg

User offline. Last seen 3 days 18 hours ago.
Posts: 431

Smiling Thanks - No not a robot although I need to be at the moment with crunch at work and still wanting to do this Smiling

The first post was about 3 hours work over two sessions - but I saved my post up! and the second was about 5 hours of work yesterday.

Its interesting what you said about the torture chamber - My initial idea was to do that and I thought  - if i can be really clever with the texture budget maybe I can do two skins - 1 really clean medical bay thing and one messed up high tech torture chamber. The ring is based on a CT scanner and since I have started I have found a weird vets CT scanner that is much smaller but moves around the patient!

 

Mind you - Imagine how horrific it would be of a torturer had access to all that info about your body ...it terrifies me but I can feel a re-purposing coming on! Smiling Tonight - Make this bad boy fit in budget!

User offline. Last seen 13 weeks 5 days ago.
Posts: 22

wow, love the idea

very nice start on it too!

keep it up Smiling

User offline. Last seen 3 days 18 hours ago.
Posts: 431

Works been hectic and not had a chance to do much - not sure i am going to get this one finished in time as I am away over christmas -

So -

*Added extra light tenticles -

*Low poly caged the lot

*Made a few high res assets to flat surface transfer for tiles

*Unwrapped the lot -

Tonight -

*Surface transfering the whole schemole -

*Base textures

*a lot of panting

*No sleep!

screenshot.1.jpg screenshot.2.jpg screenshot.3.jpg screenshot.4.jpg screenshot.5.jpg screenshot.6.jpg
User offline. Last seen 3 days 18 hours ago.
Posts: 431

 Merry Christmas and hertling into the next new year - I got another day to play with this today travelling through to visit more family -

 

So -

*Downloaded a copy of Crazybump demo from http://www.crazybump.com/ as we use this at work and its frickin brilliant' buy today y'hear! This will help me speed up my bakes and tweaks.

*Surface transfered all my bits to the low poly models - mostly mirroring or quartering where possible

*Got Sandbox from Cryengine fired up and set up multisubs - (Cryteks clever way of using 1 map multiple times for different materials)

*Into sandbox - exported model - around 9k at the moment before optimisation.

*Started painting textures - I got 1 morning tomorrow to do all the textures before i go away again so I am proberbly out but I'll try and get something reasonable in. The whole thing will fit on a 2048 when all said and done.

*Going for some film noir lighting and its definiatle a torture chamber!

screenshot.1.jpg screenshot.2.jpg screenshot.3.jpg screenshot.4.jpg screenshot.5.jpg screenshot.8.jpg screenshot.7.jpg screenshot.9.jpg
User offline. Last seen 1 year 45 weeks ago.
Posts: 18

This looks a bit like a movie set. Very nice atmosphere!

User offline. Last seen 3 days 18 hours ago.
Posts: 431

Right - Looks like this is it for me!

Had another hour this morning and painted some very reudimentary textures and a few blood splats. Wish I had more time to polish this. These are straight out of Sandbox so forgive the roughness!

Will upload a video but that won't be until 1st Jan when I get back.

 

Have really enjoyed this and look forward to the next challenge. Happy new year ya'all.

screenshot.1.jpg screenshot.2.jpg screenshot.6.jpg screenshot.5.jpg screenshot.4.jpg screenshot.3.jpg
User offline. Last seen 2 years 2 weeks ago.
Posts: 35

hi, looking good but I think this is to high poly ^_^, remember the 10.000 tris budget Smiling
 

User offline. Last seen 3 days 18 hours ago.
Posts: 431

Hey Nawal - Thanks for the comment.

 

Check the stats at the top of my last post - this rolls in at 8292 polys. I think I could have spent them a lot more wisely though! Think I let myself down a little bit but I came across this challenge a little late and really only managed to spend the equivalant of 3 days on it. I wanted to do something much more grand but tried to do something smaller that I had some hope of finishing Smiling Mind you - the upshot of this - smaller area - smoother curves!

Final stats:

Model - 8292 tris

Stage/Skybox - 100 tris (Inverted chamfered box for light blocking)

x 3 - 256x256 (Diff/Norm/Spec) - Pipe ends/Pipe body/Rubber matting

x 1 - 64x1024 (Diff) - Hologram

x 1 - 2048 x 2048 (Diff/Norm/Spec) - Everything else

x 1 - 512 x 1024 (Diff/Norm/Spec) - Very wastefully laid out floor/roof quarters

x 1 - 512 x 512 (Diff) - Couple of alpha'd blood splats with alpha in spot channel.)

 

User offline. Last seen 2 years 19 weeks ago.
Posts: 74

really amazing, nice job.

User offline. Last seen 3 days 18 hours ago.
Posts: 431

there we go! job done

User offline. Last seen 2 years 15 weeks ago.
Posts: 106

Very cool!

Cheers

User offline. Last seen 24 weeks 2 days ago.
Posts: 297

what engine is this? congrats on finishing

User offline. Last seen 3 days 18 hours ago.
Posts: 431

thanks Smiling

Its Cryengine - you can get a free copy of it from the Crysis Warhead disk. You can get everything you need from the official Crytek user forum at www.crymod.com - enjoy Smiling

User offline. Last seen 2 years 18 weeks ago.
Posts: 46

wow - this blew me away - great job!

User offline. Last seen 24 weeks 2 days ago.
Posts: 297

aww boo i just bought crysis too, and i didnt get the engine. i have unreal but i always get this weird CPU message accross my screen in large green letters

User offline. Last seen 1 year 14 weeks ago.
Posts: 102

I have the engine and I got it through Crysis. You just have to search for the editor within your Crysis files

User offline. Last seen 3 days 18 hours ago.
Posts: 431

Yeah - that might have been my bad - I think it comes with crysis 1 too. What Hulkspidy said. The best thing about that is that you get all the C1 assets to look at and play with. This link will take you to a playlist of video tutes that will cover most things - http://www.youtube.com/watch?v=v3YPbK3hGKw

 

Give me a shout if you get stuck

User offline. Last seen 24 weeks 2 days ago.
Posts: 297

aw thanks man cheers for the link Smiling

This Post needs Your Comment!

The content of this field is kept private and will not be shown publicly.
CAPTCHA
Are you human?